Re: Windows Vista
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kage
- Regular

- Posts: 751
- Joined: 05 Dec 2006, 21:45
Re: Windows Vista
xinerama shouldn't require any extra work on our part, and as far as we'd be concerned, two screens using xinerama with opengl support is the same thing as one screen.
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technojunkie
- Greenhorn
- Posts: 13
- Joined: 09 Jan 2007, 17:48
Re: Windows Vista
2560x1024 **drool**
Haven't tried it, but I want to.
Haven't tried it, but I want to.
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kage
- Regular

- Posts: 751
- Joined: 05 Dec 2006, 21:45
Re: Windows Vista
can also theoretically stack it the other way: 1280x2048 (a mighty fine resolution for those 1v1 games). in fact, in any rts, whenever you're dealing with one logical display (as is the case with xinerama), you'll get more benefit by whatever combination yields the aspect ratio closest to 1:1. only really do fps games that are gravity bound (as opposed to "down agnostic" action games like descent) benefit greatly from a widescreen ration as opposed to a square-ish one.technojunkie wrote: 2560x1024 **drool**
Haven't tried it, but I want to.