XANAX wrote:
not at the moment, but I've put it into a zip file now. so try it again it might work
I meant a different 3d format like .3ds or .obj I could download the file, but i cannot import it into blender.
There is no pie-slicer for Linux , so i cannot export it by my self.
astorian wrote:
I meant a different 3d format like .3ds or .obj I could download the file, but i cannot import it into blender.
There is no pie-slicer for Linux , so i cannot export it by my self.
it has been 8/10 hours
& .3ds and the original blend files are in sir!
Hello XANAX,
I have imported the model but it was weirdly imported. looked like few unconnected meshes.
So i modeled a new mesh based on the picture posted here.
What pie do you want to replace?
Where will be the propulsion? Under the side "wings"?
When you give that info, i can export a pie if you want.
EDIT:
I have created a pie for the heavy body usable in game. Its ready, but you have to texture it.
Best Regards,
Astorian
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Hello XANAX,
I have imported the model but it was weirdly imported. looked like few unconnected meshes.
So i modeled a new mesh based on the picture posted here.
What pie do you want to replace?
Where will be the propulsion? Under the side "wings"?
When you give that info, i can export a pie if you want.
XANAX wrote:
I personally think of "tech plate snake skin" a black-ish red toned metal plates & a red or blue light come through the cracks for textures
but thats just me , what do you think?
That texture looks really nice man.
Best regards,
Astorian