all of the ai both friend and foe only create command turret units which I cant even design and it also creates almost no conflict which is down right boring. (love the weapons though) if this is intentional then all this mod is is a computer resource killer as the ai builds horrendously fast. and dosnt even destroy anything.
sorry if I put this message in the wrong place
to the creator of the warzombie mod
-
new paradigm leader
- Trained

- Posts: 232
- Joined: 23 Aug 2008, 11:21
- Location: Who really knows? I don't.
Re: to the creator of the warzombie mod
those Command turrets allow the to hack enemy units and structures thus they can send in an army and convert an entire base in minutes that is the point of the mod version you have.
Return to your designated zone or be destroyed. You are in contravention of the new paradigm.
-
whippersnapper
- Regular

- Posts: 1183
- Joined: 21 Feb 2007, 15:46
Re: to the creator of the warzombie mod
.
Black Project created this mod and I think it may be useful to review the threads of his download releases.
Starting with the most current release: WarZombie 2100 Version 1.3 Released!
In which Black Project makes clear:
And there is also the original release thread which also has many useful posts worth reading:
WarZombie 2100 - First Survival Mod
The point here is that just the last version of the mod has had well over 500 downloads with positive feedback so maybe it's just simply an issue of incompatibility (as already covered) or you don't quite "get" the game play of the mod or you simply prefer WZ un-modded in this way which is merely a subjective preference - I like bananas more than apples - which is fine as you can always play WZ straight-up or with other mods which might be more to your individual tastes. See where I'm going with all this ? O_O
Regards, whip
.
Black Project created this mod and I think it may be useful to review the threads of his download releases.
Starting with the most current release: WarZombie 2100 Version 1.3 Released!
In which Black Project makes clear:
It's very likely that this last version may not be compatible with the most current game binary v.2.2.1..... And when I say "incompatible", just because you may be able to run it without crashing, it still might have issues that do not arise when run in the binary BP designed it for - v.2.1 RC 2Works on 2.1 RC 2 Version
Don't work in TRUNK, Debug and Nightly Build Versions
And there is also the original release thread which also has many useful posts worth reading:
WarZombie 2100 - First Survival Mod
The point here is that just the last version of the mod has had well over 500 downloads with positive feedback so maybe it's just simply an issue of incompatibility (as already covered) or you don't quite "get" the game play of the mod or you simply prefer WZ un-modded in this way which is merely a subjective preference - I like bananas more than apples - which is fine as you can always play WZ straight-up or with other mods which might be more to your individual tastes. See where I'm going with all this ? O_O
Regards, whip
.
-
dant3 5tra5t
- Trained

- Posts: 56
- Joined: 09 Jun 2009, 19:37
Re: to the creator of the warzombie mod
yes I understand. I really like the weapons though. is their any way to merge only the weapon files with the mod and the game?