But it does not work quite well. Now we get problems with rearm pads disappearing under terrain and glitches with terrain height. It is not really possible to fix this in any decent way. Ordinary buildings, those that do not stretch to the ground like defenses and walls, need a 1 tile buffer to other buildings to be able to flatten the terrain without causing ripples of terrain distortion in your base. We cannot stretch the rearm pads to the ground because we want droids to be able to pass over them, and then they would clip the pads. This may sound a bit difficult to comprehend, and I may not be good at explaining it, but just take my word for it. The current way does not work. The rearm pad change in 2.2.1 has to go.
Instead, I'd like to introduce larger rearm pads. Basically, just 2x2 or even 3x3 size rearm pads that the player can build that work just like ordinary, old style rearm pads except they can take 4 or 9 VTOLs at once. Maybe they can be more advanced/better - that is not important right now. So anyone up to drawing a PIE for these? Pretty please with sugar on top?







