hello,
the units still have problems to get back from the front when they are low on health.
On the one hand they often dont come through the vehicles behind on small places the vehicles behind cannot simple move back they must drive around to be able to let the vehicle pass thats messing the go back to rapair system up.
So please build in the mod that makes vehicles drive backwards.
On the other hand the unit often stop for a short time on its way so its not quick moving and often killed because its too slow in driving away from front.
Additional there is a problem when the units are back at the repair stations they sometimes just stop without getting repaired this is a bug.
all that messing up the unit movement and its really silly this way.
Go back to Repair
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beergas
- New user
- Posts: 1
- Joined: 01 Jul 2009, 07:17
Re: Go back to Repair
Same issue too. Repair units just gather around Command Center. Recycle doesn't seem any better. Might need them
in a rush attack like when trying to hit that artifact camp about 5th mission with 1 hour limit. Trying to send in
reinforcements and build some mortars and such. Haven't yet tried ver 2.2.1.
Really enjoying the strategy elements. Have a little trouble where units get 'lost' or hung up. Oh and seemed like could
only send in more trucks to build machine gun towers if loaded flying transport with just a super up truck design.
Was only getting 1 truck per 10 units even if made it 5 Vipers and 5 trucks.
Thanks guys!
in a rush attack like when trying to hit that artifact camp about 5th mission with 1 hour limit. Trying to send in
reinforcements and build some mortars and such. Haven't yet tried ver 2.2.1.
Really enjoying the strategy elements. Have a little trouble where units get 'lost' or hung up. Oh and seemed like could
only send in more trucks to build machine gun towers if loaded flying transport with just a super up truck design.
Was only getting 1 truck per 10 units even if made it 5 Vipers and 5 trucks.
Thanks guys!
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Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: Go back to Repair
Um... Why? Making it go backward isn't going to fix the problem at all...andron wrote:the units still have problems to get back from the front when they are low on health.
On the one hand they often dont come through the vehicles behind on small places the vehicles behind cannot simple move back they must drive around to be able to let the vehicle pass thats messing the go back to rapair system up.
So please build in the mod that makes vehicles drive backwards.
Which version of Warzone is this? I'm pretty sure I fixed this; are you using version 2.2.1?andron wrote:On the other hand the unit often stop for a short time on its way so its not quick moving and often killed because its too slow in driving away from front.
Additional there is a problem when the units are back at the repair stations they sometimes just stop without getting repaired this is a bug.
You need to build a Repair Facility for Return to Repair to work correctly.beergas wrote:Same issue too. Repair units just gather around Command Center.
You need to hit Return to Recycle, then Recycle to confirm it (both recycle icons) to recycle. And you need a factory or repair facility to recycle units.beergas wrote:Recycle doesn't seem any better.
...I have no idea what you're saying here.beergas wrote:Might need them
in a rush attack like when trying to hit that artifact camp about 5th mission with 1 hour limit. Trying to send in
reinforcements and build some mortars and such.
...? Are you sure you selected five trucks?beergas wrote:Oh and seemed like could
only send in more trucks to build machine gun towers if loaded flying transport with just a super up truck design.
Was only getting 1 truck per 10 units even if made it 5 Vipers and 5 trucks.
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andron
- Trained

- Posts: 69
- Joined: 25 Jun 2009, 14:21
Re: Go back to Repair
hmm i have a 3 month old nightly build.
When they can move backward it would be easier to make a hole in the "wall" of units.
however maybe it would also be a good idea to let the units make a retreat way by leaving a hole (or more then one) in the wall for retreating units by default
When they can move backward it would be easier to make a hole in the "wall" of units.
however maybe it would also be a good idea to let the units make a retreat way by leaving a hole (or more then one) in the wall for retreating units by default
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Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: Go back to Repair
Meh; build a newer version, then. Of course your three-month-old nightly build is going to cause problems; it's really old. Some of the things have been fixed a lot more recently than three months ago.andron wrote:hmm i have a 3 month old nightly build.
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andron
- Trained

- Posts: 69
- Joined: 25 Jun 2009, 14:21
Re: Go back to Repair
uh i downloadet it copiled, sadly there are no new copiled nightly builds, and copile myself no way thats too much work 
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Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: Go back to Repair
Well, then, I guess you'll have to live with this bug.
Or just play 2.2.1.
Or just play 2.2.1.
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andron
- Trained

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- Joined: 25 Jun 2009, 14:21
Re: Go back to Repair
hmm do you plan to fix that problem that units dont come through the wall of units behind?
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Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: Go back to Repair
I don't remember the specific fix, but I remember there were fixes implemented to prevent it from being as bad.andron wrote:hmm do you plan to fix that problem that units dont come through the wall of units behind?