new crash - rc1 - oricam1a250w

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lav_coyote25
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new crash - rc1 - oricam1a250w

Post by lav_coyote25 »

would you like this also in the trac?? also - see saved game. is all in the zip file. :3 xD NOTE: this is with the trunk version supplied by buggs... as well as a new exe also supplied by buggs. :3 xD
-------------------

Error occured on Thursday, May 28, 2009 at 22:31:54.

Code: Select all

Program: C:\Warzone 2100 222trunkrc1\warzone2100.exe(warzone2100)
Command line: "C:\Warzone 2100 222trunkrc1\warzone2100.exe" "--fullscreen" "--resolution" "1280x1024" "--cheat" 
Version: Version TRUNK r7535 (modified locally) - Built May 24 2009
Distributor: UNKNOWN
Compiled on: May 24 2009 14:13:34
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Thu May 28 21:59:46 2009

Pointers: 32bit

Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1


C:\Warzone 2100 222trunkrc1\warzone2100.exe caused an Access Violation at location 004907f3 in module C:\Warzone 2100 222trunkrc1\warzone2100.exe Reading from location 07040ff8.


Registers:
eax=07040ff8 ebx=0394c0e0 ecx=0408016e edx=07040ff8 esi=00001900 edi=00000101
eip=004907f3 esp=0022fb50 ebp=0022fb98 iopl=0         nv up ei ng nz ac po cy
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00210297

Call stack:
004907F3  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004907F3  world_coord  /home/admins/wzTrunk/trunk/src/map.h:243
00491AEA  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00491AEA  moveUpdateDroid  /home/admins/wzTrunk/trunk/src/move.c:3076
004364D0  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004364D0  droidUpdate  /home/admins/wzTrunk/trunk/src/droid.c:821
0047C461  C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047C461  gameLoop  /home/admins/wzTrunk/trunk/src/loop.c:296
0047E3BC  C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047E3BC  runGameLoop  /home/admins/wzTrunk/trunk/src/main.c:654
00588A0A  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00588A0A
00588BF2  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00588BF2
005886A9  C:\Warzone 2100 222trunkrc1\warzone2100.exe:005886A9
004010A7  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004010A7  __mingw_CRTStartup  /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00401123
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Last edited by Buginator on 03 Jun 2009, 04:42, edited 1 time in total.
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Re: new crash - rc1 - oricam1a250w

Post by Buginator »

will look at it tomorrow... :zZz:
and it ends here.
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Re: new crash - rc1 - oricam1a250w

Post by Buginator »

Wow, that map has a *ton* of oil...

I loaded the savegame, and I left it for 10 mins, and didn't crash. Just how do you make the crash happen?
and it ends here.
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Re: new crash - rc1 - oricam1a250w

Post by lav_coyote25 »

i was hoping you could tell me. O_o
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Re: new crash - rc1 - oricam1a250w

Post by Buginator »

lav_coyote25 wrote:i was hoping you could tell me. O_o
Oh, one of those random crashes that is floating around... Unfortunately, unless I can replicate it, I can't fix it.
One of these days, we will find the issue...
and it ends here.
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Re: new crash - rc1 - oricam1a250w

Post by lav_coyote25 »

what it was - i reloaded and just started playing the map - cant remember how long it was, possibly 20 to 40 mins... and all i did was build and produce units... same as i always do. the only thing i dont usually do is save a game and then reload it later. that is the only new part. :3 xD
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Re: new crash - rc1 - oricam1a250w

Post by lav_coyote25 »

i am wondering if it is part of that savegame routine thingy ( unsure of how)... ?? O_o
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Re: new crash - rc1 - oricam1a250w

Post by Buginator »

lav_coyote25 wrote:i am wondering if it is part of that savegame routine thingy ( unsure of how)... ?? O_o
The whole loading/saving routines are ... :stressed: :scream: :gonk: :stressed: O_O

Like I said, we will find the issue one of these days. I am pretty darn sure it is a buffer overrun, or a dangling pointer, but finding where it happens, and when it happens is the most difficult part.
and it ends here.
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Re: new crash - rc1 - oricam1a250w

Post by lav_coyote25 »

:stare: ok here is another :stare: - strange part though is the fog of war and the mist of war..... would either of those cause the crash? O_o reason i ask is i normally play mist - this time i played with fog.... it wasnt too long before the crash..perhaps 15 to 20 mins? anyone check those out lately??? :3 :3 :3 xD

here is what is in the rpt file...nothing in the other files.

-------------------

Code: Select all

Error occured on Friday, May 29, 2009 at 23:29:45.

Program: C:\Warzone 2100 222trunkrc1\warzone2100.exe(warzone2100)
Command line: "C:\Warzone 2100 222trunkrc1\warzone2100.exe" "--fullscreen" "--resolution" "1280x1024" "--cheat" 
Version: Version TRUNK r7535 (modified locally) - Built May 24 2009
Distributor: UNKNOWN
Compiled on: May 24 2009 14:13:34
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Fri May 29 23:04:26 2009

Pointers: 32bit

Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1


C:\Warzone 2100 222trunkrc1\warzone2100.exe caused an Access Violation at location 004907f3 in module C:\Warzone 2100 222trunkrc1\warzone2100.exe Reading from location 0707cff8.


Registers:
eax=0707cff8 ebx=06b7b648 ecx=04080140 edx=0707cff8 esi=00003200 edi=00000101
eip=004907f3 esp=0022fb50 ebp=0022fb98 iopl=0         nv up ei ng nz ac po cy
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00210297

Call stack:
004907F3  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004907F3  world_coord  /home/admins/wzTrunk/trunk/src/map.h:243
00491AEA  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00491AEA  moveUpdateDroid  /home/admins/wzTrunk/trunk/src/move.c:3076
004364D0  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004364D0  droidUpdate  /home/admins/wzTrunk/trunk/src/droid.c:821
0047C461  C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047C461  gameLoop  /home/admins/wzTrunk/trunk/src/loop.c:296
0047E3BC  C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047E3BC  runGameLoop  /home/admins/wzTrunk/trunk/src/main.c:654
00588A0A  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00588A0A
00588BF2  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00588BF2
005886A9  C:\Warzone 2100 222trunkrc1\warzone2100.exe:005886A9
004010A7  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004010A7  __mingw_CRTStartup  /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00401123
Last edited by Buginator on 03 Jun 2009, 04:41, edited 1 time in total.
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Re: new crash - rc1 - oricam1a250w

Post by Buginator »

lav_coyote25 wrote::stare: ok here is another :stare: - strange part though is the fog of war and the mist of war..... would either of those cause the crash? O_o reason i ask is i normally play mist - this time i played with fog.... it wasnt too long before the crash..perhaps 15 to 20 mins? anyone check those out lately??? :3 :3 :3 xD
Call stack:
004907F3 C:\Warzone 2100 222trunkrc1\warzone2100.exe:004907F3 world_coord /home/admins/wzTrunk/trunk/src/map.h:243
00491AEA C:\Warzone 2100 222trunkrc1\warzone2100.exe:00491AEA moveUpdateDroid /home/admins/wzTrunk/trunk/src/move.c:3076
004364D0 C:\Warzone 2100 222trunkrc1\warzone2100.exe:004364D0 droidUpdate /home/admins/wzTrunk/trunk/src/droid.c:821
0047C461 C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047C461 gameLoop /home/admins/wzTrunk/trunk/src/loop.c:296
0047E3BC C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047E3BC runGameLoop /home/admins/wzTrunk/trunk/src/main.c:654
Naw, fog of war wouldn't play a role in this...

The main issue is, you see how it goes from main to loop to droid in the call stack? At this point, once it gets out of loop, then we have no idea where the bad values came from. So we need a stack trace that is about 3x bigger (or more), so we can follow through the code between each loop to see what is going on. We can't do that currently with the crash handler.
and it ends here.
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Re: new crash - rc1 - oricam1a250w

Post by lav_coyote25 »

ok here is the last 3 rpt's in one.... :stare: :scream: :stare: :stressed: :stare: :3 :3 :3 xD

Code: Select all

-------------------

Error occured on Thursday, May 28, 2009 at 22:31:54.

Program: C:\Warzone 2100 222trunkrc1\warzone2100.exe(warzone2100)
Command line: "C:\Warzone 2100 222trunkrc1\warzone2100.exe" "--fullscreen" "--resolution" "1280x1024" "--cheat" 
Version: Version TRUNK r7535 (modified locally) - Built May 24 2009
Distributor: UNKNOWN
Compiled on: May 24 2009 14:13:34
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Thu May 28 21:59:46 2009

Pointers: 32bit

Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1


C:\Warzone 2100 222trunkrc1\warzone2100.exe caused an Access Violation at location 004907f3 in module C:\Warzone 2100 222trunkrc1\warzone2100.exe Reading from location 07040ff8.


Registers:
eax=07040ff8 ebx=0394c0e0 ecx=0408016e edx=07040ff8 esi=00001900 edi=00000101
eip=004907f3 esp=0022fb50 ebp=0022fb98 iopl=0         nv up ei ng nz ac po cy
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00210297

Call stack:
004907F3  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004907F3  world_coord  /home/admins/wzTrunk/trunk/src/map.h:243
00491AEA  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00491AEA  moveUpdateDroid  /home/admins/wzTrunk/trunk/src/move.c:3076
004364D0  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004364D0  droidUpdate  /home/admins/wzTrunk/trunk/src/droid.c:821
0047C461  C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047C461  gameLoop  /home/admins/wzTrunk/trunk/src/loop.c:296
0047E3BC  C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047E3BC  runGameLoop  /home/admins/wzTrunk/trunk/src/main.c:654
00588A0A  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00588A0A
00588BF2  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00588BF2
005886A9  C:\Warzone 2100 222trunkrc1\warzone2100.exe:005886A9
004010A7  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004010A7  __mingw_CRTStartup  /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00401123
-------------------

Error occured on Friday, May 29, 2009 at 23:29:45.

Program: C:\Warzone 2100 222trunkrc1\warzone2100.exe(warzone2100)
Command line: "C:\Warzone 2100 222trunkrc1\warzone2100.exe" "--fullscreen" "--resolution" "1280x1024" "--cheat" 
Version: Version TRUNK r7535 (modified locally) - Built May 24 2009
Distributor: UNKNOWN
Compiled on: May 24 2009 14:13:34
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Fri May 29 23:04:26 2009

Pointers: 32bit

Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1


C:\Warzone 2100 222trunkrc1\warzone2100.exe caused an Access Violation at location 004907f3 in module C:\Warzone 2100 222trunkrc1\warzone2100.exe Reading from location 0707cff8.


Registers:
eax=0707cff8 ebx=06b7b648 ecx=04080140 edx=0707cff8 esi=00003200 edi=00000101
eip=004907f3 esp=0022fb50 ebp=0022fb98 iopl=0         nv up ei ng nz ac po cy
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00210297

Call stack:
004907F3  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004907F3  world_coord  /home/admins/wzTrunk/trunk/src/map.h:243
00491AEA  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00491AEA  moveUpdateDroid  /home/admins/wzTrunk/trunk/src/move.c:3076
004364D0  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004364D0  droidUpdate  /home/admins/wzTrunk/trunk/src/droid.c:821
0047C461  C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047C461  gameLoop  /home/admins/wzTrunk/trunk/src/loop.c:296
0047E3BC  C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047E3BC  runGameLoop  /home/admins/wzTrunk/trunk/src/main.c:654
00588A0A  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00588A0A
00588BF2  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00588BF2
005886A9  C:\Warzone 2100 222trunkrc1\warzone2100.exe:005886A9
004010A7  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004010A7  __mingw_CRTStartup  /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00401123
-------------------

Error occured on Saturday, May 30, 2009 at 14:10:38.

Program: C:\Warzone 2100 222trunkrc1\warzone2100.exe(warzone2100)
Command line: "C:\Warzone 2100 222trunkrc1\warzone2100.exe" "--fullscreen" "--resolution" "1280x1024" "--cheat" 
Version: Version TRUNK r7535 (modified locally) - Built May 24 2009
Distributor: UNKNOWN
Compiled on: May 24 2009 14:13:34
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Sat May 30 13:03:45 2009

Pointers: 32bit

Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1


C:\Warzone 2100 222trunkrc1\warzone2100.exe caused an Access Violation at location 004907f3 in module C:\Warzone 2100 222trunkrc1\warzone2100.exe Reading from location 071dbff8.


Registers:
eax=071dbff8 ebx=06be6358 ecx=04100116 edx=071dbff8 esi=00002600 edi=00000102
eip=004907f3 esp=0022fb50 ebp=0022fb98 iopl=0         nv up ei ng nz ac po cy
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00210297

Call stack:
004907F3  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004907F3  world_coord  /home/admins/wzTrunk/trunk/src/map.h:243
00491AEA  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00491AEA  moveUpdateDroid  /home/admins/wzTrunk/trunk/src/move.c:3076
004364D0  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004364D0  droidUpdate  /home/admins/wzTrunk/trunk/src/droid.c:821
0047C461  C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047C461  gameLoop  /home/admins/wzTrunk/trunk/src/loop.c:296
0047E3BC  C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047E3BC  runGameLoop  /home/admins/wzTrunk/trunk/src/main.c:654
00588A0A  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00588A0A
00588BF2  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00588BF2
005886A9  C:\Warzone 2100 222trunkrc1\warzone2100.exe:005886A9
004010A7  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004010A7  __mingw_CRTStartup  /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00401123
Last edited by Buginator on 31 May 2009, 04:38, edited 1 time in total.
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Re: new crash - rc1 - oricam1a250w

Post by Buginator »

erm, let me clarify what I meant, having 3 different report files don't really help.
What I need is to go back in time (so to speak), so I can see the 2-3 previous call stacks from the prior loops, so we can find where it is messing up at.

At this time, we don't have the ability to time travel, or have the handler go that far back into the call stack.
So it is just a waiting game, when one day, we will be able to find what is causing this issue.
and it ends here.
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Re: new crash - rc1 - oricam1a250w

Post by lav_coyote25 »

ok i know you "clarified" but - here is using same map - but different ctd style... if you will... thing is - just immediately prior to it crashing - i saw a vtol land on top of a power generator. yeah i know " strange" so there is something to check on. :3 xD

Error occured on Sunday, May 31, 2009 at 01:21:30.

Program: C:\Warzone 2100 222trunkrc1\warzone2100.exe(warzone2100)
Command line: "C:\Warzone 2100 222trunkrc1\warzone2100.exe" "--fullscreen" "--resolution" "1280x1024" "--cheat"
Version: Version TRUNK r7535 (modified locally) - Built May 24 2009

Code: Select all

Distributor: UNKNOWN
Compiled on: May 24 2009 14:13:34
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Sat May 30 23:32:16 2009

Pointers: 32bit

Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1


C:\Warzone 2100 222trunkrc1\warzone2100.exe caused an Access Violation at location 004907f3 in module C:\Warzone 2100 222trunkrc1\warzone2100.exe Reading from location 08a17ff8.

[color=#FF0000]Log message: error   |11:33:02: [addMultiPlayerRandomArtifacts] Unable to find a free location
Log message: error   |11:33:02: [addMultiPlayerRandomArtifacts] Assert in Warzone: multigifts.c:650 (0), last script event: '<none>'
Log message: error   |12:53:20: [interpRunScript] interpRunScript: max instruction count exceeded - infinite loop ?
Log message: error   |12:53:20: [interpRunScript] interpRunScript: *** ERROR EXIT *** (CurEvent=47)
Log message: error   |12:53:20: [interpRunScript] Original event ID: 110 (of 117)
Log message: error   |12:53:20: [interpRunScript] Current event ID: 47 (of 117)
Log message: error   |12:53:20: [interpRunScript] Call depth : 3
Log message: error   |12:53:20: [scrOutputCallTrace]  *** Script call trace: ***
Log message: error   |12:53:20: [scrOutputCallTrace] 3: N/A (current event)
Log message: error   |12:53:20: [scrOutputCallTrace] 2: N/A (return address: 039DCDB0)
Log message: error   |12:53:20: [scrOutputCallTrace] 1: N/A (return address: 039DCB58)
Log message: error   |12:53:20: [scrOutputCallTrace] 0: N/A (return address: 039E8270)
Log message: error   |12:53:20: [interpRunScript] interpRunScript: error while executing a script
Log message: error   |12:53:20: [interpRunScript] Assert in Warzone: interpreter.c:946 (!"error while executing a script"), last script event: 'N/A'
Log message: error   |12:53:20: [eventFireTrigger] eventFireTrigger: event N/A: code failed
Log message: error   |12:53:20: [eventFireTrigger] Assert in Warzone: event.c:1128 (0), last script event: 'N/A'
[/color]
Registers:
eax=08a17ff8 ebx=06ca0a20 ecx=0508019c edx=08a17ff8 esi=00007600 edi=00000101
eip=004907f3 esp=0022fb50 ebp=0022fb98 iopl=0         nv up ei ng nz ac po cy
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00210297

Call stack:
004907F3  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004907F3  world_coord  /home/admins/wzTrunk/trunk/src/map.h:243
00491AEA  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00491AEA  moveUpdateDroid  /home/admins/wzTrunk/trunk/src/move.c:3076
004364D0  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004364D0  droidUpdate  /home/admins/wzTrunk/trunk/src/droid.c:821
0047C461  C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047C461  gameLoop  /home/admins/wzTrunk/trunk/src/loop.c:296
0047E3BC  C:\Warzone 2100 222trunkrc1\warzone2100.exe:0047E3BC  runGameLoop  /home/admins/wzTrunk/trunk/src/main.c:654
00588A0A  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00588A0A
00588BF2  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00588BF2
005886A9  C:\Warzone 2100 222trunkrc1\warzone2100.exe:005886A9
004010A7  C:\Warzone 2100 222trunkrc1\warzone2100.exe:004010A7  __mingw_CRTStartup  /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123  C:\Warzone 2100 222trunkrc1\warzone2100.exe:00401123
Last edited by Buginator on 03 Jun 2009, 04:41, edited 1 time in total.
Reason: add code tags
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Re: new crash - rc1 - oricam1a250w

Post by Buginator »

Code: Select all

Log message: error |11:33:02: [addMultiPlayerRandomArtifacts] Unable to find a free location
Ack! I thought we killed that... grumble.

Code: Select all

Log message: error |12:53:20: [interpRunScript] interpRunScript: max instruction count exceeded - infinite loop ?
That means the AI got stuck in a loop... (AI errors)
and it ends here.