While playing level 3 using a build of the trunk code, I experienced a persistent crash. During this level, after upgrading the power station, you have 15 minutes to load up the lander with units and take off. The crash occurred after the transport takes off, during the video playback for the next mission. The debug file is attached. The pertinent section is at the end.
I've attached the save game as well. All you need to do, after loading it, is click on the launch icon.
The build/run system is an NVIDIA GeForce 8800 GS equipped iMac running OS X version 10.5.7. Xcode version was 3.1.2.
Trunk code crash during video playback
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Vermithrax
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Trunk code crash during video playback
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Buginator
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Vermithrax
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Re: Trunk code crash during video playback
Want more?
Okay. Well, if I repeat the process described above without the videos present, I get the results in the attached debug file.
As with the previous log, the end of the file coincides with the crash.
Okay. Well, if I repeat the process described above without the videos present, I get the results in the attached debug file.
As with the previous log, the end of the file coincides with the crash.
You do not have the required permissions to view the files attached to this post.
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Buginator
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Re: Trunk code crash during video playback
No, I just meant that, that 'crash' was from a assert.
Just as a reminder... nothing more.
Just as a reminder... nothing more.
and it ends here.
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Zarel
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Re: Trunk code crash during video playback
Are you sure it was just an assert? A lot of the time, the game crashes right after asserting.
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Buginator
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Re: Trunk code crash during video playback
Zarel wrote:Are you sure it was just an assert? A lot of the time, the game crashes right after asserting.
Code: Select all
/Users/jpallant/Development/Warzone2100/trunk/macosx/../src/mapgrid.c:255: failed assertion `nx >= 0 && nx < gridWidth && ny >= 0 && ny < gridHeight'
This isn't one of those cases where getting a assert means if you ignore it, it will crash the game.
and it ends here.
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Vermithrax
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Re: Trunk code crash during video playback
Just for grins and giggles, I replayed to this point in the game again. I didn't play in exactly the same way. Much faster, not anywhere near as much construction, and concentrated on just getting to a point where I could launch the mission.
I had the same results.
I'm curious. Has anyone had the same results playing on a PC?
I had the same results.
I'm curious. Has anyone had the same results playing on a PC?
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Buginator
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Re: Trunk code crash during video playback
All of our official builds have been 'release' builds, and these assert issues don't show up on anything but debug builds.Vermithrax wrote:Just for grins and giggles, I replayed to this point in the game again. I didn't play in exactly the same way. Much faster, not anywhere near as much construction, and concentrated on just getting to a point where I could launch the mission.
I had the same results.
I'm curious. Has anyone had the same results playing on a PC?
and it ends here.