hi! there must be a option like "full base, advanced base, no base" before game start options , and my idea is
Double turrets on heavy body's: Enable / Disable
Fog of War: Explored keeps been visisble / visible off
Build speed: x0.5/Normal/x2
whadya think??
double weapon option
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DarkCheetah
- Trained

- Posts: 335
- Joined: 30 Apr 2008, 19:44
double weapon option
... where did all the good ol classic ai's gone to? Turtle AI , Super AI
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Zarel
- Elite

- Posts: 5770
- Joined: 03 Jan 2008, 23:35
- Location: Minnesota, USA
Re: double weapon option
Yeah, good ideas, but we are so not going to do any of these until Betawidget.
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Buginator
- Professional

- Posts: 3285
- Joined: 04 Nov 2007, 02:20
Re: double weapon option
We are also out of space on that screen...DarkCheetah wrote:hi! there must be a option like "full base, advanced base, no base" before game start options , and my idea is
Double turrets on heavy body's: Enable / Disable
Fog of War: Explored keeps been visisble / visible off
Build speed: x0.5/Normal/x2
whadya think??
But, if you want to get your hands dirty, and make a new UI screen, I won't stop you.
and it ends here.
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DarkCheetah
- Trained

- Posts: 335
- Joined: 30 Apr 2008, 19:44
Re: double weapon option
i am not so good at this ^^; but i have alot of fantasy i'd like to share!
if it was just posible to make it easy'r.... hehe
... where did all the good ol classic ai's gone to? Turtle AI , Super AI