I don't see modifications for the range of weapons. I see accuracy, damages and rate of fire, but no range.
Can we have that ?
Range modification
- lav_coyote25
- Professional
- Posts: 3434
- Joined: 08 Aug 2006, 23:18
Re: Range modification
look under turrets!! ;D
bodypoints | RANGE | rate of fire | accuracy | damage | weight | research
-----------------------------------------------------------------------------------------------------
Medium Cannon 350 960 13 50 58 5000 required
Here!!!!!!!!
bodypoints | RANGE | rate of fire | accuracy | damage | weight | research
-----------------------------------------------------------------------------------------------------
Medium Cannon 350 960 13 50 58 5000 required
Here!!!!!!!!
"to prepare for disaster is to invite it, to not prepare for disaster is a fools choice" -me (kim-lav_coyote25-metcalfe) - it used to be attributed to unknown - but adding the last bit , it now makes sense.
- Watermelon
- Code contributor
- Posts: 551
- Joined: 08 Oct 2006, 09:37
Re: Range modification
I think he meant the upgrade range function for weapons,the current weapon upgrade only supports acc(both direct and splash),damage(both direct and incen),ROF atm,though I can add that to the source if it's proven to be usefulD.Durand wrote: I don't see modifications for the range of weapons. I see accuracy, damages and rate of fire, but no range.
Can we have that ?
tasks postponed until the trunk is relatively stable again.
Re: Range modification
Yes, i mean upgrade range., sorry (need to sleep).