Scavenger Mod

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marcmad
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Re: Scavenger Mod

Post by marcmad » 19 Mar 2008, 02:44

can you download scavenger mods somewhere whithout problem?
Where?
The best tactit is to mixted up the great tank,the little tank, the adav and the cyborg. And whit this army, doing great stratégie.

(Je suis un français du quebec. yai!!!)

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Buginator
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Re: Scavenger Mod

Post by Buginator » 23 Mar 2008, 06:28

marcmad wrote: can you download scavenger mods somewhere whithout problem?
Where?
For this version?
I don't think anyone converted it yet?
and it ends here.

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Delphinio
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Re: Scavenger Mod

Post by Delphinio » 25 Mar 2008, 01:54


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Re: Scavenger Mod

Post by Spaceman » 12 Apr 2008, 17:03

eyestrain92 wrote: Pre 2.0 Warzone had a mod that allowed you to use only scavenger unit bodies with whatever weap you put on it, and scav structs. I just want to start with instead of like, flamer and hardcretes, you only the ability to build you know, basic scavenger stuff (+ A research center of course), with the scav unit models as the only chassis until you research more advanced ones, (and don't get overwritten, because an endgame flying schoolbus would be funny to see XD)
Not quite a schoolbus (Fire Truck) but close
Attachments
Flying Truck Flight.jpg
Flying Truck Design.jpg

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marcmad
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Re: Scavenger Mod

Post by marcmad » 12 Apr 2008, 17:19

how to use it?
The best tactit is to mixted up the great tank,the little tank, the adav and the cyborg. And whit this army, doing great stratégie.

(Je suis un français du quebec. yai!!!)

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The Commander
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Re: Scavenger Mod

Post by The Commander » 12 Apr 2008, 17:34

lol, guess you can put out them forest fires now  :D
Stargate Mod

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marcmad
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Re: Scavenger Mod

Post by marcmad » 12 Apr 2008, 19:01

marcmad wrote: how to use it?
The best tactit is to mixted up the great tank,the little tank, the adav and the cyborg. And whit this army, doing great stratégie.

(Je suis un français du quebec. yai!!!)

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The Commander
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Re: Scavenger Mod

Post by The Commander » 12 Apr 2008, 19:03

marcmad wrote:
:o Open eyes, :P

?topic=1627.0

Well, Im pretty sure its in that. I havent tested it but I would asume it is.
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Re: Scavenger Mod

Post by marcmad » 12 Apr 2008, 19:13

when i save these think, where i put it?
The best tactit is to mixted up the great tank,the little tank, the adav and the cyborg. And whit this army, doing great stratégie.

(Je suis un français du quebec. yai!!!)

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The Commander
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Re: Scavenger Mod

Post by The Commander » 12 Apr 2008, 19:27

Its ment to replace the original MP.WZ (BACKUP FIRST!!!) but I tried it and it didnt work for me any way. You can try your luck though.
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marcmad
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Re: Scavenger Mod

Post by marcmad » 12 Apr 2008, 19:40

A super!! :(
The best tactit is to mixted up the great tank,the little tank, the adav and the cyborg. And whit this army, doing great stratégie.

(Je suis un français du quebec. yai!!!)

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Black Project
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Re: Scavenger Mod

Post by Black Project » 26 Apr 2008, 14:34

SCAVENGER MOD

For those are EXPERT in modding: Need some feedback and corrections, lots of things need be fixed to don't give a goddamn runtime error

Cheers  :)
Attachments
scavmod.wz
(212.77 KiB) Downloaded 262 times

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eyestrain92
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Re: Scavenger Mod

Post by eyestrain92 » 17 Aug 2008, 09:37

It just crashes before loading the main menu when I replace the mp.wz file.

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eyestrain92
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Re: Scavenger Mod

Post by eyestrain92 » 20 Apr 2009, 02:37

Uhhh... Take two?

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new paradigm leader
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Re: Scavenger Mod

Post by new paradigm leader » 13 Aug 2009, 18:07

Return to your designated zone or be destroyed. You are in contravention of the new paradigm.

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