starting modding

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styles1985
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Joined: 25 Nov 2008, 03:01

starting modding

Post by styles1985 »

hi ive played this game since it first came out on psx and havent stoped.
im trying to start modding and ive been looking though the site for hours downloaded anything i need to mod but there isnt 1 forum that even tells me where to start.
all i wanna try n do atm is change a thew colours move 1 or 2 techs down but i cant even find 1 forum that starts from scratch to show you
any ideas or sites i can use to help me
thanks
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Zarel
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Location: Minnesota, USA

Re: starting modding

Post by Zarel »

Modding is pretty complicated. We don't have very many guides for it yet. You can try the IRC channel?

http://developer.wz2100.net/wiki/TxtEditing <- says a few things about modding, although research tree modding is a bit more complicated than that.
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DarkCheetah
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Joined: 30 Apr 2008, 19:44

Re: starting modding

Post by DarkCheetah »

i'v always dreamed to make maps , but modding sounds realy more harder, cuase the tools we use with warzone are'nt that advanced yet, if i compose them with warcraft III , the map editor is a mod editor itself, and u can even make scripts in maps, realy advanced and easy to use ^^ i just love it! =D thats how i make survival maps with warcraft X3
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Zarel
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Re: starting modding

Post by Zarel »

DarkCheetah wrote:i'v always dreamed to make maps , but modding sounds realy more harder, cuase the tools we use with warzone are'nt that advanced yet, if i compose them with warcraft III , the map editor is a mod editor itself, and u can even make scripts in maps, realy advanced and easy to use ^^ i just love it! =D thats how i make survival maps with warcraft X3
Personally, I find modding easier than mapping, since all I need is a ZIP utility and Notepad. Mapping requires spending a lot of time getting EditWorld, a very unstable and old program, to work correctly, then learning how to use it, then spending hours actually thinking of a good map and implementing it. I respect mappers.

I mean, simple modding is pretty easy. Want to change how much damage Lancer does? Look up the damage on, say, the Guide - it's 160. Okay, search through the text files for "160", and edit the one that looks most like it would be lancer damage. Go in-game, check to see if it's changed (hint: "give all" cheat), and if not, change it back and look for the next "160" that looks like it could be lancer damage.
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DarkCheetah
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Re: starting modding

Post by DarkCheetah »

Zarel wrote: Personally, I find modding easier than mapping, since all I need is a ZIP utility and Notepad. Mapping requires spending a lot of time getting EditWorld, a very unstable and old program, to work correctly, then learning how to use it, then spending hours actually thinking of a good map and implementing it. I respect mappers.
that way i was talking about the Warcraft Editor ^^