textures High-res

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Per
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Re: textures High-res

Post by Per »

Picture A would be of half-tracks, no? But the wheels in the front look like the standard military wheels that we have currently. Not sure about the monster truck wheels - could turn out really cool, though.
Sentinel3d
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Re: textures High-res

Post by Sentinel3d »

Sentinel3d wrote:hey,

i finished the first texture!
if there's something i have to change... plz tell me.

how can i test these myself? in what directory do i have to put these?
do i need to convert them or something?

regards,
Sentinel3d
how can i test these myself? in what directory do i have to put these?
do i need to convert them or something?
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whippersnapper
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Re: textures High-res

Post by whippersnapper »

Sentinel3d wrote:
how can i test these myself? in what directory do i have to put these?
do i need to convert them or something?
- Open: warzone.wz > texpages...... replace original "page-8-player buildings-bases.png" with your .png (there are 2 other "page 8 .pngs" but those are for the Urban and Rockies tertile sets.... yours, far as I can see, is for the Arizona set..)

Regards, whipper.
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Sentinel3d
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Re: textures High-res

Post by Sentinel3d »

whippersnapper wrote:
- Open: warzone.wz > texpages...... replace original "page-8-player buildings-bases.png" with your .png (there are 2 other "page 8 .pngs" but those are for the Urban and Rockies tertile sets.... yours, far as I can see, is for the Arizona set..)

Regards, whipper.
Open: warzone.wz > texpages?!?.... with what? :|
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Thyranim
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Re: textures High-res

Post by Thyranim »

Sentinel3d wrote:Open: warzone.wz > texpages?!?.... with what? :|
a zip-archiver program
wz-files are zip-files ;)
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Re: textures High-res

Post by Sentinel3d »

waw... that's smart!

i did what you said... but i can't see my new textures...
do i need to change something else?!
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Re: textures High-res

Post by Sentinel3d »

maybe i did something wrong?! i opened the WZ file with winrar... i think that's wrong?

edit: nvm... i gave them the wrong name... i had: "page-8-player-buildings-bases.png" it had to be "page-8-player buildings-bases.png"
stupid me! :rolleyes:

so... it worked!! :D
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stiv
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Re: textures High-res

Post by stiv »

"page-8-player buildings-bases.png"
Spaces in file names is one of the Great Evils of the Twentieth Century.
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Re: textures High-res

Post by Kamaze »

stiv wrote:Spaces in file names is one of the Great Evils of the Twentieth Century.
Correction: Software which isn't able to work with spaces is.
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Bruno Rodolfo
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Re: textures High-res

Post by Bruno Rodolfo »

I was thinking: He wanted to change something ... I thought and did:
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Re: textures High-res

Post by Bruno Rodolfo »

[imgfile:///C:/Documents%20and%20Settings/Pita/Desktop/page-17-droid-weapons.png][/img]
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JDW
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Re: textures High-res

Post by JDW »

Bruno Rodolfo wrote:[imgfile:///C:/Documents%20and%20Settings/Pita/Desktop/page-17-droid-weapons.png][/img]
Upload the image to some free image hosting site, like http://imageshack.us/ or http://www.freeimagehosting.net/ and then use the link generated by them to post the image here.
Or you could attach the file if it fits within the limit.. :wink:
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Rman Virgil
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Re: textures High-res

Post by Rman Virgil »

Bruno Rodolfo wrote:[imgfile:///C:/Documents%20and%20Settings/Pita/Desktop/page-17-droid-weapons.png][/img]
j0shdrunk0nwar wrote:Upload the image to some free image hosting site, like http://imageshack.us/ or http://www.freeimagehosting.net/ and then use the link generated by them to post the image here.
Or you could attach the file if it fits within the limit.. :wink:
Yup. Plus you are able to EDIT your first post. :shock: :wink:

- RV :hmm:
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Bruno Rodolfo
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Re: textures High-res

Post by Bruno Rodolfo »

this is the image :
Image
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Re: textures High-res

Post by Bruno Rodolfo »

Bruno Rodolfo wrote:[imgfile:///C:/Documents%20and%20Settings/Pita/Desktop/page-17-droid-weapons.png][/img]
I made a mistake here, but I'm gonna show my new creations:
page-17-droid-weapons.png
page-12-player-buildings.png
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