Research Screen

Discuss the future of Warzone 2100 with us.
gerard_
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Research Screen

Post by gerard_ »

A quick mock-up for a research screen. What do you think about it?
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elio
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Re: Research Screen

Post by elio »

nice
for the content structure i'd refer to http://wzguide.co.cc/w/
elio
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Re: Research Screen

Post by elio »

what do you think about a full tech tree browser?
i would give it as an option, so before the game starts select 'with/without tech-tree'
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Skrim
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Re: Research Screen

Post by Skrim »

gerard_ wrote:A quick mock-up for a research screen. What do you think about it?
Why are Rockets in a different segment from Direct-Fire, Artillery, Electronic and Anti-Air? Shouldn't they just be part of Direct Fire?

Otherwise, it's awesome.
chtsau
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Re: Research Screen

Post by chtsau »

elio wrote:what do you think about a full tech tree browser?
i would give it as an option, so before the game starts select 'with/without tech-tree'
it will be very useful !!
Thyranim
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Re: Research Screen

Post by Thyranim »

tech-tree-browser like in civlization?
select the arch-angel missile and research everything on this way automatically ?
or a simple "view": what do i have - what do i need ?


the research-screen looks great!
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lav_coyote25
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Re: Research Screen

Post by lav_coyote25 »

A quick mock-up for a research screen. What do you think about it?

Why are Rockets in a different segment from Direct-Fire, Artillery, Electronic and Anti-Air? Shouldn't they just be part of Direct Fire?

Otherwise, it's awesome.

depending on usage - rocket artillery are pretty much nlos (non line of site - indirect ) on vtols they would be direct los (line of site).

the tech tree should be setup to differentiate between the two.