They work fantastic, congratulations to every modder!!!
When I wanted to continue the campaign, I tried to load old save files, it didn't seem to work.
I know that it's completely normal, no problem.
I didn't want to start the campaign completely again, so I tried cheating my way into the third stage.
"Let me win" works, but you have to leave all upgrades behind.
So I used ctrl-o, however it crashes everytime I place a unit/building/feature.
Tiles don't work (yet?).
Code: Select all
-------------------
Error occured on Friday, December 19, 2008 at 19:34:07.
Program: C:\Program Files\Warzone 2100\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100\warzone2100.exe" "--cheat"
Version: Version 2.1_rc2
Distributor:
Compiled on: Nov 30 2008 19:26:12
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Fri Dec 19 19:33:32 2008
Pointers: 32bit
Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1
C:\Program Files\Warzone 2100\warzone2100.exe caused an Access Violation at location 004a7985 in module C:\Program Files\Warzone 2100\warzone2100.exe Reading from location 756e656d.
Log message: error : [_imd_load_polys] _imd_load_polys: texture height = 0
Log message: error : [_imd_load_polys] Assert in Warzone: imdload.c:166 (tHeight > 0), last script event: '<none>'
Log message: error : [_imd_load_polys] _imd_load_polys: texture height = 0
Log message: error : [_imd_load_polys] Assert in Warzone: imdload.c:166 (tHeight > 0), last script event: '<none>'
Log message: error : [_imd_load_polys] _imd_load_polys: texture height = 0
Log message: error : [_imd_load_polys] Assert in Warzone: imdload.c:166 (tHeight > 0), last script event: '<none>'
Log message: error : [_imd_load_polys] _imd_load_polys: texture height = 0
Log message: error : [_imd_load_polys] Assert in Warzone: imdload.c:166 (tHeight > 0), last script event: '<none>'
Log message: error : [_imd_load_polys] _imd_load_polys: texture height = 0
Log message: error : [_imd_load_polys] Assert in Warzone: imdload.c:166 (tHeight > 0), last script event: '<none>'
Log message: error : [_imd_load_polys] _imd_load_polys: texture height = 0
Log message: error : [_imd_load_polys] Assert in Warzone: imdload.c:166 (tHeight > 0), last script event: '<none>'
Log message: error : [_imd_load_polys] _imd_load_polys: texture height = 0
Log message: error : [_imd_load_polys] Assert in Warzone: imdload.c:166 (tHeight > 0), last script event: '<none>'
Log message: error : [_imd_load_polys] _imd_load_polys: texture height = 0
Log message: error : [_imd_load_polys] Assert in Warzone: imdload.c:166 (tHeight > 0), last script event: '<none>'
Log message: error : [_imd_load_polys] _imd_load_polys: texture height = 0
Log message: error : [_imd_load_polys] Assert in Warzone: imdload.c:166 (tHeight > 0), last script event: '<none>'
Log message: error : [_imd_load_polys] _imd_load_polys: texture height = 0
Log message: error : [_imd_load_polys] Assert in Warzone: imdload.c:166 (tHeight > 0), last script event: '<none>'
Registers:
eax=00000000 ebx=0246aa30 ecx=756e656d edx=01a0f84f esi=01a0fa4c edi=01a0fa6c
eip=004a7985 esp=01a0f830 ebp=01a0fa78 iopl=0 nv up ei pl zr na po nc
cs=0073 ss=007b ds=007b es=007b fs=0033 gs=003b efl=00010246
Call stack:
004A7985 C:\Program Files\Warzone 2100\warzone2100.exe:004A7985 sendTextMessage ../lib/framework/strlfuncs.h:45
00467965 C:\Program Files\Warzone 2100\warzone2100.exe:00467965 intRunWidgets hci.c:2173



