Hey, I thought it would be a great idea to cross-link several towers and units together.
To show what I mean, I'll give an example.
You have 2 Ground Shaker cannon units and you attach them to a CB tower to foil incoming artillery. But, you also want these units to open fire on units attack your base's perimeter, so you attach those same units to a sensor tower in addition to the CB tower. So, incoming artillery will be fired upon, as will attacking enemy units.
Or, perhaps you could combine CB, VTOL Strike, VTOL CB and Sensor into one sensor tower, and have to research each utility beyond Sensor to be able to have it in that towe (auto-upgrade).
I just find it a pain in the butt to monitor how many units of what kind I have assigned to various types sensors scattered around my base and in the battlefield. Anyone agree?
Cross-Linking Towers
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EVIL386
- Trained

- Posts: 80
- Joined: 05 Jan 2007, 02:11
Re: Cross-Linking Towers
The wide spectrum tower is exactly what you need, It is all the towers available rolled into one. See the tech tree on how to reach it. 
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Stevem156
- Greenhorn
- Posts: 7
- Joined: 13 Sep 2008, 07:07
Re: Cross-Linking Towers
Wow. Didn't know the WST did all that...
Hellz YES!
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fisk0
- Trained

- Posts: 245
- Joined: 17 Aug 2008, 16:59
- Location: Stockholm, Sweden
Re: Cross-Linking Towers
I still wish there was the other kind of tower linking in the game, to be able to have the same units respond to threats detected by different towers, linking all artillery emplacements to a mobile sensor unit (without making the artillery stop firing at targets detected by their internal sensors or closest sensor tower, as opposed to commander turrets). I kind of hoped this thread would be about that, but it wasn't. 
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Laptop: AMD Athlon X2 QL-64 2.1Ghz, 3GB RAM, Radeon HD3200, Windows Vista Home Basic 32-bit & Ubuntu 9.04 64-bit