Mods

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ashcleif
New user
Posts: 1
Joined: 03 Oct 2008, 07:37

Mods

Post by ashcleif »

Ok, I've played Wz2100 for a little while now (enough to know my way around) and my question is this:

... ... ...

How DO we add stuff we get from here (the web) and make it visible in the game? just drag it into the mod folder?

... ... ...

And yes, I realize how fundamental this question is. Fundamentals have never been my strong suit. :P

*EDIT*
OK, I feel stupid, but I managed to solve my own problem.

For those who are like (but likely better) than me...
Drag everything into mods > global > autoload folder.

now time to test to see if that nifty gate system works..
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Buginator
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Posts: 3285
Joined: 04 Nov 2007, 02:20

Re: Mods

Post by Buginator »

ashcleif wrote:Ok, I've played Wz2100 for a little while now (enough to know my way around) and my question is this:

... ... ...

How DO we add stuff we get from here (the web) and make it visible in the game? just drag it into the mod folder?

... ... ...

And yes, I realize how fundamental this question is. Fundamentals have never been my strong suit. :P

*EDIT*
OK, I feel stupid, but I managed to solve my own problem.

For those who are like (but likely better) than me...
Drag everything into mods > global > autoload folder.

now time to test to see if that nifty gate system works..
Just hope you don't have mods with conflict with each other, or you will most likely crash.

The wiki should say the 'correct' way to handle individual mods without using the autoload directory.