when playing the campaign most units controlled by the ai will stop moving after the first attack wave.
they wont fire, too.
units dropped by incomming transports or respawn by scripts will be the only units that move and fire. turrets will fire too.
maby they all are set to hold ground, it sems that hold ground units will not fire when not moving.
i searched the forums, but i didnt found any related tread. so is this problem is know and is there a fix for it?
it makes the campaign quite borring...
tia, mb
helpless ai (campaign, beta4)
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Buginator
- Professional

- Posts: 3285
- Joined: 04 Nov 2007, 02:20
Re: helpless ai (campaign, beta4)
beta 4 is broken in that regard.
I would suggest to get a nightly build, from the nightly build thread.
I would suggest to get a nightly build, from the nightly build thread.
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motorbitch
- New user
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- Joined: 24 Sep 2008, 22:03
Re: helpless ai (campaign, beta4)
thanks, ill try that.
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Buginator
- Professional

- Posts: 3285
- Joined: 04 Nov 2007, 02:20
Re: helpless ai (campaign, beta4)
Snice your playing the SP game, I really suggest you get the FMV snapshot.
It is availabe in this thread: viewtopic.php?f=6&p=20989
Or here:
http://download.gna.org/warzone/snapshots/
It is availabe in this thread: viewtopic.php?f=6&p=20989
Or here:
http://download.gna.org/warzone/snapshots/