undead enemy structure(s)

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xep
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Posts: 1
Joined: 02 Sep 2008, 03:08

undead enemy structure(s)

Post by xep »

wz 2.0.10, winXP sp2

Northern Sector Mission: Assist Team Gamma, second part (after touching green point):
all entire area was cleared but enemy carrier was blocked near LZ. I tried to kill it with AA sites but they are only killed carrier's body points. 12 AA sites shooted about 20 minutes and nothing happened. so I was defeated by timeout. this is strange undead enemy carrier? it is some bug I gouess...

here is a screenshots of destroyed enemy base and undead enemy carrier on it.
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EvilGuru
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Posts: 615
Joined: 23 Jun 2007, 22:41

Re: undead enemy structure(s)

Post by EvilGuru »

Carries can not be shot down — there is a check in the droid damage code for this which will prevent their HP from ever reaching 0.

The bug is more likely to be that the carrier was unable to leave the map (script or path finding bug).

Regards, Freddie.
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Buginator
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Posts: 3285
Joined: 04 Nov 2007, 02:20

Re: undead enemy structure(s)

Post by Buginator »

I think this was fixed a long time ago... try the newest 2.1 beta.