I've just started CAM2 and I am still unable to build a Command Post or The command Turret. Surely im supposed to have these by now?
I researched the artifact ASA I got it from the new paridigm.
i haven't played the CAM's in a long time so I can't remember
Also I cannot build factories on away missions. They're not in the build menu :'(
IIRC you should be able to?
2.1 Beta 4 r5841 (by Per on the 22:23:58, 20 August 2008)
Windows Vista SP1. Intel Core 2 Duo E6600.
I know you know about this but pathfinding sucks too, Which is why i'm working on it but not making much progress
2 Bugs (I think) 2.1b4 r5841
Re: 2 Bugs (I think) 2.1b4 r5841
OK now it's 3 bugs.
When I loaded my troops into the transport and presses take off, it the starts to load CAM2
As soon as I see the base, the game crashes. No errors. I checked again with --debug all and got this.
Same happens if I use --game CAM_2A
When I loaded my troops into the transport and presses take off, it the starts to load CAM2
As soon as I see the base, the game crashes. No errors. I checked again with --debug all and got this.
Code: Select all
warning |000000000002: [openLoadFile] optional file sequenceaudio/cam2/c002.txt could not be opened: The system cannot find the file specified.
sound |000000000002: [cdAudio_Pause] called
never |000000000002: [gameTimeStop] Clock paused at 3623
warning |000000000002: [seq_Play] Sequence display is currently disabled (sequences/cam2/c002.rpl)
warning |000000000002: [seq_StartFullScreenVideo] seq_StartFullScreenVideo: unable to initialise sequence sequences/cam2/c002.rpl
main |000000000002: [SDL_main] Entering main loop
never |000000000002: [driveInitVars] driveInitVars: Driving
sound |000000000002: [cdAudio_Resume] called
message |000000000002: [addMessage] adding message for player 0, type is 2, proximity is 0
message |000000000002: [scrAddMessage] Adding MB2A_MSG pViewData=0pa072980
never |000000000003: [scrNumMB] scrNumMB: called by script with value: 0
never |000000000003: [scrNumMB] scrNumMB: called by script with value: 1179
never |000000000003: [scrNumMB] scrNumMB: called by script with value: 1
never |000000000003: [whosResponsible] failed to find a player for 2
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
last message repeated 4 times (total 8 repeats)
last message repeated 8 times (total 16 repeats)
last message repeated 16 times (total 32 repeats)
last message repeated 6 times (total 38 repeats)
memory |000000000003: [objmemDestroy] freeing feature at 0pa32fdd0
memory |000000000003: [objmemDestroy] BASE_OBJECT* 0x0pa32fdd0 is freed.
memory |000000000003: [objmemDestroy] freeing feature at 0pa32fd20
memory |000000000003: [objmemDestroy] BASE_OBJECT* 0x0pa32fd20 is freed.
memory |000000000003: [objmemDestroy] freeing feature at 0pa32fc70
memory |000000000003: [objmemDestroy] BASE_OBJECT* 0x0pa32fc70 is freed.
memory |000000000003: [objmemDestroy] freeing feature at 0pa32fbc0
memory |000000000003: [objmemDestroy] BASE_OBJECT* 0x0pa32fbc0 is freed.
Re: 2 Bugs (I think) 2.1b4 r5841
Argh now it happens in CAM 3 too! with the latest revision.
Crash report attached.
Crash report attached.
- Attachments
-
- warzone2100.txt
- (2.32 KiB) Downloaded 295 times
Re: 2 Bugs (I think) 2.1b4 r5841
Well, I just tried --game CAM_2A (then went on transport to SUB_2_1) with 2.1 branch, (r5864) and it works. :-S