While battlehub has support for multiple engines, support for this engine is new. Of the engines that it supports Spring and Warzone 2100 have the largest communities and the most active development. Development has so far focused on spring support but I need to know if there are things this community will be wanting specifically.
Currently my main development push is tying up spring support and making things more generic. Once Battlehub is released no internal spring developments will occur in the client itself, rather extensions written in Java or python will be used, thus some spring extensions would benefit all supported engines because they're not spring specific. This means Ill be able to focus more on say warzone2100.
So, feature requests, requirements, things that would be nice to have, things that are definite must haves. Post them at my Trac install here:
http://battlehub.darkstars.co.uk/trac/n ... %20Support
Or just discuss them in the thread ^_^
For an diea of what Im talking about look here:
viewtopic.php?f=6&t=1732
BattleHub
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Kamaze
- Regular

- Posts: 1017
- Joined: 30 Jul 2006, 15:23
Re: BattleHub
I have no clue what the hell you're talking about.
We all have the same heaven, but not the same horizon.
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Rman Virgil
- Professional

- Posts: 3812
- Joined: 25 Sep 2006, 01:06
- Location: USA
Re: BattleHub
I have no clue what the hell you're talking about.
Cross platform multiplayer lobby client for game engines
* Btw... I like your drawing-cartooning style... very kwel, Kamaze.
- Regards, RV
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Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
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Trust
Echo
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Impact = C x (R + E + A + T + E)
Contrast
Reach
Exposure
Articulation
Trust
Echo
.
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AF-TNowell
- Greenhorn
- Posts: 15
- Joined: 09 May 2008, 01:40
Re: BattleHub
Perhaps I should have linked to the game lobby support thread
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Buginator
- Professional

- Posts: 3285
- Joined: 04 Nov 2007, 02:20
Re: BattleHub
Oh, I didn't realize you started a new thread for your external client.
Soon as I get a chance, I will check it out.
Soon as I get a chance, I will check it out.