Crash on level end, how to edit savegame progress?

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LazyG
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Crash on level end, how to edit savegame progress?

Post by LazyG »

I just submitted a bug as on version 2.0.10 on my Macbook Pro I get a crash on the end of the level where you are first contacted by the new paradigm. Essentially when i reach the level end screen clicking either save or continue crashes the game.

What I'd like to know is is there nay way to edit my savegame to kick off at the start of the next level so I can bypass the bug for now. I have tried using cheats to win the level but same level end crash. I have editors able to change the save and config files if needed (textmate should do).

Cheers.

LazyG
LazyG
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Joined: 21 Jul 2008, 14:06

Re: Crash on level end, how to edit savegame progress?

Post by LazyG »

EDIT - i see this is in fact a wider issue, looks to be a bit beyond my tech skill to deal with the workarounds.
-------
Another problem, put here to save space.

In an attempt to get around the above problem (i need my wz fix!) i aquired the 2.1beta4 source and built it under OS X using Xcode 3.1

Whatever i do i get:
The following build commands failed:
QuesoGLC:
Ld /Developer/src/warzone2100-2.1_beta4/macosx/build/Warzone.build/Release/QuesoGLC.build/Objects-normal/ppc/QuesoGLC normal ppc
Ld /Developer/src/warzone2100-2.1_beta4/macosx/build/Warzone.build/Release/QuesoGLC.build/Objects-normal/i386/QuesoGLC normal i386
Warzone:
Ld /Developer/src/warzone2100-2.1_beta4/macosx/build/Warzone.build/Release/Warzone.build/Objects-normal/ppc/Warzone normal ppc
Ld /Developer/src/warzone2100-2.1_beta4/macosx/build/Warzone.build/Release/Warzone.build/Objects-normal/i386/Warzone normal i386
(4 failures)

I have manually installed QuesoGLC and it dependancies and am not savvy enough to decode the cause of these errors. I am fairly new to compiling betas and not by any means a code guru.

On a related note in the install guide for OSX it mentions you need bison 2.3 or later. I grabbed xcode 3.1 today and can happilly report it includes bison 2.3 (from bison --version at terminal)
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Buginator
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Re: Crash on level end, how to edit savegame progress?

Post by Buginator »

I wouldn't want to edit the savegame files. They are VERY, very touchy.

I would use a cheat to bypass the level in question, or wait for a fix.
**Warning, if the game expects you to find X in the level in question, and you skip it, then your screwed.

For the mac issues, there is a nice big thread about this stuff. Too bad no developer has a mac, and the person that did the builds before is very busy.
LazyG
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Re: Crash on level end, how to edit savegame progress?

Post by LazyG »

Cheers!

One issue, not seen a cheat to skip levels, just to end the current level, any help appreciated and will keep to the mac thread in future.
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Powzone
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Re: Crash on level end, how to edit savegame progress?

Post by Powzone »

try "let me win"
Arch / Intel Core i9 12900 / 32GB RAM / NVidia RTX2070 Super
LazyG
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Joined: 21 Jul 2008, 14:06

Re: Crash on level end, how to edit savegame progress?

Post by LazyG »

Sadly that just takes me to the level end screen which is what i have the issue with . I'd need something to skip me right to the start of the next level.
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Buginator
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Re: Crash on level end, how to edit savegame progress?

Post by Buginator »

I don't run 2.0.10 anymore, so I can't really give you a savegame. And the savegames for 2.0.10 don't work on 2.1, and vice-versa.

I do suggest you play 2.1 though.
We have mac builds available now!
LazyG
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Joined: 21 Jul 2008, 14:06

Re: Crash on level end, how to edit savegame progress?

Post by LazyG »

Cool buginator!

Is it a binary though as as i said before i have been unable to build the 2.1 betas from source cos of the quesoGLC bug.