settings I picked:
T3- Fishnets
medium power
no-bases
running AIvolution mod
struct limits with no vtol stuff
I tested with both hosting a 2 player game and skirmish both crash on start
r5350 crash on multiplayer gamestart
-
rush2049
- Trained

- Posts: 88
- Joined: 05 Sep 2006, 01:52
- Location: Lancaster, PA
-
DevUrandom
- Regular

- Posts: 1690
- Joined: 31 Jul 2006, 23:14
-
rush2049
- Trained

- Posts: 88
- Joined: 05 Sep 2006, 01:52
- Location: Lancaster, PA
Re: r5350 crash on multiplayer gamestart
Thanks I went over there after I posted and found several bugs that could have caused what I saw.