Thanks to Giel for setting this up, now, people have no excuse for not having the latest & greatest.
When you post about issues you find in those builds, don't forget to mention which revision it is, and only use this section of the forum.
Thanks!



Most Linux distributions provide beta builds of Warzone (namely Debian). It is also near trivial to compile the game under Linux.lowededwookie wrote: I have an excuse for not doing so... I use Mac.
Oh yeah, and others have Linux.
Has anyone got the builds working on Macs yet?

All the while pointing us to a post that links to nothing but Windows builds.now, people have no excuse for not having the latest & greatest.

Heh, I forgot to state the obvious for the linux guys.lowededwookie wrote: I was making a jest based on Buginator making this quote:
All the while pointing us to a post that links to nothing but Windows builds.![]()

Meh....Buginator wrote: Heh, I forgot to state the obvious for the linux guys.![]()

Linux? Compile your own stuff?Verminus wrote: Meh....
We Linux guys like compiling our own builds. its so much more fun.

Naa. At the moment I use Ubuntu, but if I get bored enough I may decide to build my own GNU/Linux system from scratch......Buginator wrote: Linux? Compile your own stuff?
What are you, one of those gentoo freaks?
*ducks*

I am not 100% sure, but I think the only way you can build it is with xcode?Verminus wrote: Naa. At the moment I use Ubuntu, but if I get bored enough I may decide to build my own GNU/Linux system from scratch......
Oh and what the problem with mac compiling any way? Does it just not work or what? I thought you could get the GNU Compile tools for mac OS X from apple (part of Xcode or something), a quick Google found this on the apple developer site :The GNU Compiler Collection on Mac OS X so assuming that they work it should be just a case of taking care of the dependancies, which if you have a working compiler should be pretty straight forward.(may not be easy or quick)

It then goes on to discuss and give examples of the usage of the Compiler, Makefiles and Debugger, even going so far as to give commandline examples calling gcc, make, and gdb directly. quoting from the "For More Information" section at the end of the page:This article provides an overview of the GNU Compiler Collection (GCC) from the Free Software Foundation and its use on Mac OS X. GCC is a free software project that has been used for many years to create software for UNIX and other platforms. Apple's developer tool Xcode (and previously, Project Builder) uses GCC under the hood for building executable images from source code. The GNU Debugger (GDB), a companion to GCC, comprises the foundation of the Xcode debugger.
It would seem that the GNU Compile tool form part of, or are at least included with, the Xcode package.# The GCC and GDB manuals. When you install Xcode, you will also find these on your local drive at: /Developer/Documentaton/DeveloperTools/
# In Terminal, see the man pages for the gcc, gdb, and make commands.
# See the Compiler documentation under Tools Documentation; also, this documentation is installed with Xcode, and is found at: /Developer/Documentaton/DeveloperTools/

Cross-compiling is a very strange animal.Verminus wrote: Oh and I figure out how to cross-compile properly in the first-place, and link the libraries properly, oh and err... nevermind, maybe I should just hold the rather tempting backspace key and start again?


You can use xcodebuild in terminal too. (Which, I guess, is pretty much the same.)Buginator wrote: I am not 100% sure, but I think the only way you can build it is with xcode?

Maybe Apple can hook up the dev team with some macs, then we wouldn't be in this bind. :-\shishkebab wrote: You can use xcodebuild in terminal too. (Which, I guess, is pretty much the same.)