doom3r wrote:
Also, the base of the building looks like it is floating on the terrain.
Thats because of the lack of clear shadows at the base. I will try to add some sort of pedestal so it looks to be firmly on the ground.
doom3r wrote:
TRy making the F1 on the building look like the one near the pipes, 3d i mean.
At first I didn't like the idea, but looking at it again, the 3D "F1" does look pretty nice and adds some detail. will change that to.
doom3r wrote:
The new pipe texture is excellent, you should find a better one for the building though. The rest seems fine
It looks kinda flat but when I add more detail to the building itself, the textures will stand out more. I m hoping for a good result here.
Thanks to all the comments, I'm starting to see what it should look when finished. Thx everydody