Today i tested the first time a 4-player map with the master version. Watch the result, please. Nullbot tried to research and did not produce units. It is to easy to win. We must implement NullBot 3 for the new master settings. http://youtu.be/lL5z_8XWj2w
I solve the job against 3 Nullbot (hard/team) in 8 1/2 minutes
PS. Must be ready in some minutes...YouTube -sorry
And finally it is....
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.
Tzeentch wrote:
I reckon we need an impossible bot, that is almost unbeatable
Agree-as far as i know, NoQ has the Nullbot 3. I can`t wait to test it. Read this:
NoQ: "I guess it's a good time to replace NullBot with NullBot3 in master. The latter is kinda stable and already more feature-rich. The only thing missing is lack of a specific hover AI, but it's not really necessary, as all personalities support hover maps more or less well..." viewtopic.php?p=131561#p131561
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.