selecting cyborgs

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mero
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Posts: 4
Joined: 22 Feb 2008, 20:16

selecting cyborgs

Post by mero »

Hello,

when i select about 20 or more "super scourge cyborg" and click to move them WZ quits:

Failed to read a valid object file image from memory.
Saved dump file to '/tmp/warzone2100.gdmp'
Erroneous arithmetic operation

I'm using WZ version 2.0.10, i executing WZ with params:
$ warzone2100 --resolution 1280x800
ouch
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Joined: 13 Nov 2007, 02:01

Re: selecting cyborgs

Post by ouch »

I was flying 20 super pulse laser cyborgs in 2 transports accross the map last night without problems if that helps. The only strange thing is that the selection boxes and health bars seem to track the position of one of the feet of the cyborgs. As a result the damage bar and everything moves in a eliptical circle when ever a cyborg walks. which is quite anoying but admitingly, not gamebreaking...
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DevUrandom
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Re: selecting cyborgs

Post by DevUrandom »

That dump is sadly more or less useless, since your distribution (which is it anyway?) choose to not provide debugging information. :(
mero
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Posts: 4
Joined: 22 Feb 2008, 20:16

Re: selecting cyborgs

Post by mero »

I have also error when i load save, and after 5 sec i load another save,then WZ quits:
error:      buildStructure: trying to build too many Sat Uplinks
error:      Assert in Warzone: structure.c:2024 : buildStructure (FALSE)
error:      loadSaveStructure:Unable to create structure
error:      Assert in Warzone: game.c:7326 : loadSaveStructureV (FALSE)
Failed to read a valid object file image from memory.
Saved dump file to '/tmp/warzone2100.gdmp'

but gdmp is also useless ...
I install GDB 6.71 and it is the same, maybe i must install debugging symbols ? but what symbols?
Last edited by mero on 25 Feb 2008, 16:28, edited 1 time in total.
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Buginator
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Re: selecting cyborgs

Post by Buginator »

mero wrote: I have also error when i load save, and after 5 sec i load another save,then WZ quits:
error:      buildStructure: trying to build too many Sat Uplinks
error:      Assert in Warzone: structure.c:2024 : buildStructure (FALSE)
error:      loadSaveStructure:Unable to create structure
error:      Assert in Warzone: game.c:7326 : loadSaveStructureV (FALSE)
Failed to read a valid object file image from memory.
Saved dump file to '/tmp/warzone2100.gdmp'

but gdmp is also useless ...
I install GDB 6.71 and it is the same, maybe i must install debugging symbols ? but what symbols?
You need to recompile the game with debug symbols.  I would do ./configure --enable-debug
then when you actually run the game, do warzone2100 --debug all >wzlog.txt
and it ends here.
mero
New user
Posts: 4
Joined: 22 Feb 2008, 20:16

Re: selecting cyborgs

Post by mero »

Buginator thx :)

now when I do something (load game/start game) wz (compiled with debug mode) quits :)
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