WALLS are terrible in wz2100 master
-
Reaper087
- Trained

- Posts: 54
- Joined: 03 Feb 2011, 15:12
WALLS are terrible in wz2100 master
hey i have a problem.
warzone 2100 master ftom 27 sept. 2014 are the walls terrible,, see picture warzone master
in the version warzone 2100 3.1.1 are the walls beautiful, see the other.
what is the problem?? can i Modified the master???
warzone 2100 master ftom 27 sept. 2014 are the walls terrible,, see picture warzone master
in the version warzone 2100 3.1.1 are the walls beautiful, see the other.
what is the problem?? can i Modified the master???
You do not have the required permissions to view the files attached to this post.
-
NoQ
- Special

- Posts: 6226
- Joined: 24 Dec 2009, 11:35
- Location: /var/zone
Re: WALLS are terrible in wz2100 master
I can easily dig them back into the ground, but they are also stretched vertically to keep the original height 
You do not have the required permissions to view the files attached to this post.
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
-
Reaper087
- Trained

- Posts: 54
- Joined: 03 Feb 2011, 15:12
Re: WALLS are terrible in wz2100 master
OK THANKS;; *__*
where to insert?
where to insert?
-
Ezio
- Trained

- Posts: 306
- Joined: 24 Apr 2010, 16:42
Re: WALLS are terrible in wz2100 master
i thought that was a shadow effect 
-
Reaper087
- Trained

- Posts: 54
- Joined: 03 Feb 2011, 15:12
Re: WALLS are terrible in wz2100 master
what? this is a schadow Effect?
-
Jorzi
- Regular

- Posts: 2063
- Joined: 11 Apr 2010, 00:14
Re: WALLS are terrible in wz2100 master
No, this is not a shadow effect, it's clearly a missing foundation. The foundation stuff was discussed before, and I think some models ended up with separate foundation models while others simply had some extra geometry going down below zero level. This might need to be cleared up still.


-insert deep philosophical statement here-
-
Reaper087
- Trained

- Posts: 54
- Joined: 03 Feb 2011, 15:12
Re: WALLS are terrible in wz2100 master
also,, it will be fix in the next WZ2100 Master?
-
NoQ
- Special

- Posts: 6226
- Joined: 24 Dec 2009, 11:35
- Location: /var/zone
Re: WALLS are terrible in wz2100 master
I cannot reproduce good walls on 3.1.1. Either your first screenshot is made on a different game version, or config is different. Could you check the exact version and post your 3.1.1 config file?
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
-
Reaper087
- Trained

- Posts: 54
- Joined: 03 Feb 2011, 15:12
Re: WALLS are terrible in wz2100 master
I play this version ( http://buildbot.wz2100.net/files/master/windows/ ) the master from 1 october..
I don't play the warzone 2100 3.1.1, because, i can't set the Unit Limit up to xxx,,, and Compile? I'am to stupid for this
config? where can I find this? in my documents? or in the game folder?
I don't play the warzone 2100 3.1.1, because, i can't set the Unit Limit up to xxx,,, and Compile? I'am to stupid for this
config? where can I find this? in my documents? or in the game folder?
-
Ezio
- Trained

- Posts: 306
- Joined: 24 Apr 2010, 16:42
Re: WALLS are terrible in wz2100 master
FileLocations <version> should be masterReaper087 wrote:I play this version ( http://buildbot.wz2100.net/files/master/windows/ ) the master from 1 october..
I don't play the warzone 2100 3.1.1, because, i can't set the Unit Limit up to xxx,,, and Compile? I'am to stupid for this![]()
config? where can I find this? in my documents? or in the game folder?
-
Reaper087
- Trained

- Posts: 54
- Joined: 03 Feb 2011, 15:12
Re: WALLS are terrible in wz2100 master
here is my config.
[General]
voicevol=100
fxvol=100
cdvol=0
music_enabled=true
width=1280
height=960
bpp=32
fullscreen=true
language=
difficulty=1
showFPS=0
scroll=1000
shake=1
mouseflip=1
nomousewarp=0
RightClickOrders=0
MiddleClickRotate=0
shadows=1
sound=1
FMVmode=0
scanlines=0
subtitles=1
radarObjectMode=0
radarTerrainMode=0
trapCursor=false
vsync=true
textureSize=2048
FSAA=3
UPnP=1
rotateRadar=true
PauseOnFocusLoss=false
masterserver_name=lobby.wz2100.net
masterserver_port=9990
gameserver_port=2100
colour=4
colourMP=-1
[General]
voicevol=100
fxvol=100
cdvol=0
music_enabled=true
width=1280
height=960
bpp=32
fullscreen=true
language=
difficulty=1
showFPS=0
scroll=1000
shake=1
mouseflip=1
nomousewarp=0
RightClickOrders=0
MiddleClickRotate=0
shadows=1
sound=1
FMVmode=0
scanlines=0
subtitles=1
radarObjectMode=0
radarTerrainMode=0
trapCursor=false
vsync=true
textureSize=2048
FSAA=3
UPnP=1
rotateRadar=true
PauseOnFocusLoss=false
masterserver_name=lobby.wz2100.net
masterserver_port=9990
gameserver_port=2100
colour=4
colourMP=-1
-
Ezio
- Trained

- Posts: 306
- Joined: 24 Apr 2010, 16:42
Re: WALLS are terrible in wz2100 master
i use patch from NoQ and did not test it (i can't) so not sure if it's works or not. And there were lot of files since i was too lazy to combine it
https://onedrive.live.com/redir?resid=5 ... file%2crar
https://onedrive.live.com/redir?resid=5 ... file%2crar