warzone2100-64 bits
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martindSX
- New user
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- Joined: 03 Dec 2013, 05:18
warzone2100-64 bits
hola
... creo que llego el momento del gran salto ....WARZONE2100 en 64 bits.....que programas se necesitan para poder iniciarlo??.... llevo años jugando...en todas las versiones ,creo que este proyecto es interesante...
.... es tiempo de grades cambios
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richard14110
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Re: warzone2100-64 bits
Can you translate your language to English?
Last edited by richard14110 on 16 Dec 2013, 21:45, edited 1 time in total.
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vexed
- Inactive

- Posts: 2538
- Joined: 27 Jul 2010, 02:07
Re: warzone2100-64 bits
richard14110 wrote:A 64 bit version of Warzone 2100 should run smoothly when compared to the 32 bit type because 64 bit executables and 64 bit dynamic link libraries can tolerate an address space of greater than 2GB.
Nope. Nice try.
Smoother ? Try no difference between 64bit builds and 32bit.
You need 64bit or above to access the 4GB address space, and Warzone don't even come close to that.
The only reason we don't do 64bit builds is, the cross-compiler don't support 64bit yet, but the point is moot, as I said above.
/facepalm ...Grinch stole Warzone

contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.
Super busy, don't expect a timely reply back.
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Ezio
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Re: warzone2100-64 bits
i played battlefield 4 and it's not even using more than 3gb of ram, even it's say that it was 64 bit game. i was expecting 6 - 8gb usage though
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richard14110
- Trained

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Re: warzone2100-64 bits
What I meant was the address space and not the RAM usage. What type of operating system does MartindSX use?vexed wrote:![]()
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Nope. Nice try.
Smoother ? Try no difference between 64bit builds and 32bit.
You need 64bit or above to access the 4GB address space, and Warzone don't even come close to that.
The only reason we don't do 64bit builds is, the cross-compiler don't support 64bit yet, but the point is moot, as I said above.