Cyborgs and Humans Should Be Able to Jump, Roll, and Climb

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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richard14110
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Cyborgs and Humans Should Be Able to Jump, Roll, and Climb

Post by richard14110 »

Currently, Scavenger people and cyborgs lack certain types of movement to avoid specific kinds of weapons.

1. First, jumping over projectiles, traps, and small buildings would be useful.

2. Second, rolling can reduce the damage of explosives.

3. Finally, climbing allows cyborgs and Scavenger humans to travel to higher areas (such as hills and mountains).
Last edited by richard14110 on 18 Jan 2014, 03:38, edited 3 times in total.
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spit4brains
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Re: Cyborgs Should Be Able to Jump, Roll, and Climb

Post by spit4brains »

how about crouching or leopard crawling,or possibly some rechargeible shield that they carry to escape or press a attack maby not attack fully when shield is on .but yes i agree they get taken out by enimies too easily because of lack of movements
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NoQ
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Re: Cyborgs Should Be Able to Jump, Roll, and Climb

Post by NoQ »

Why do they need to avoid specific kinds of weapons, and why additional movement types are absolutely necessary to achieve that?
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Rommel
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Re: Cyborgs Should Be Able to Jump, Roll, and Climb

Post by Rommel »

Not sure about the OP request, but one thing I would like to see is the ability for Cyborgs to hide / ambush, this could be quite cool.
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KSA
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Re: Cyborgs Should Be Able to Jump, Roll, and Climb

Post by KSA »

Do you know that cyborgs climb elevations faster than ordinary tanks? And cyborgs can make ambush: place a group of AT(or other type) cyborgs on strategic locations and you can make ambush. Just make sure you have sensor nearby to observe enemy movements :wink: .
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Re: Cyborgs Should Be Able to Jump, Roll, and Climb

Post by stiv »

Cyborgs should also be able to tell jokes.
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Berg
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Re: Cyborgs Should Be Able to Jump, Roll, and Climb

Post by Berg »

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Rman Virgil
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Re: Cyborgs Should Be Able to Jump, Roll, and Climb

Post by Rman Virgil »

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Man this is all just silly half-stepin'. O_o Borgs should be able to fly like Jetman does right now (http://www.jetman.com/?page_id=24) .... and, after they alight before the enemy, lay down some Eminem raps to instill shock and awe before they start dancin' and blasting through defensive perimeters. ;)

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Jorzi
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Re: Cyborgs Should Be Able to Jump, Roll, and Climb

Post by Jorzi »

Cyborgs should do the robot dance when idle :P

On a more serious note, having cyborgs fight in a low position (lying down or otherwise taking cover) when stationary, reducing splash/artillery damage, would possibly give them more tactical flexibility.
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cnceo
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Re: Cyborgs Should Be Able to Jump, Roll, and Climb

Post by cnceo »

Jorzi wrote:Cyborgs should do the robot dance when idle :P
Haha, this thread rocks. I laughed so hard, the server crashed...

While we're at it: that would be fantastic. Idle animations and unit sounds would be awesome. (As if we don't have enough work to do already :P)
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Rman Virgil
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Re: Cyborgs Should Be Able to Jump, Roll, and Climb

Post by Rman Virgil »

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Well, if a new Borg animation ever does get off the ground, I opt for Voltron's version of the Robot Chicken. :D

http://www.youtube.com/watch?v=zjMFYAdv ... pp=desktop

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