My friends and I were trying multiplayer and they were working on tanks (they love tanks) and I decided to go for machineguns because I enjoy the speed and reliability.
This said, the machineguns wrecked. Hard. Victory in 28 on a 1v1v1 match.
Mostly what I'm wondering is, what are the counters for machineguns early/mid game, we're still fairly new to the multiplayer/skirmish/updated version and I just don't want everyone else to quit in fear of game breaking "balance" issues.
(Or should I just tell them to suck it up, let go of their tank fetish, and build machineguns early instead of rushing light tank and getting no Mguns at all?)
EDIT: I've found a worse problem for them ;P Python/Hover/Inferno


