Power and Massing

Discuss the future of Warzone 2100 with us.
gkug
Greenhorn
Posts: 6
Joined: 21 Jan 2008, 21:30

Re: Power and Massing

Post by gkug »

psychopompos wrote: that way mr turtle would be forced to attack to keep you away from their base altogether.
Thats generally my idea to get them to come out and attack.
Spaceman
Trained
Trained
Posts: 46
Joined: 13 Jan 2008, 13:32
Location: Bedford, England

Re: Power and Massing

Post by Spaceman »

I think that resolves most issues about Power and Massing (unless of course you have any), and the idea I suggested, and it has moved on to stopping "mr turtle" by making the power plant blow up forcing them to come out and defend their base and several other ideas. Now it needs a little refinement.

Is this ever actually going to become a reality in warzone? Or have we all been wasting our time.

Next thing, is this going to be a mod for WZ2100 or actually built in? People so far have suggested MOD as only a few people may want it.

If so what ideas we going to incorporate in this mod? All of them or some of them.

Who is going to build it? I am sorry to say but I am an idea's man, so here comes the classic "I would if I could" but at current moment I've got no clue? However I would not mind learning.