Also looks like for Release-20 I'll be working a lot on decoration and really spicing things up on the map on M4+. I always enjoy map work ...
Feature and decorum requests are always welcome! Since Release-20 is going to be all about polish in the western half of the map (well, the rest of the Weapon Paths of course),
and since I always have included the .fme files with the .wz, anyone who would like to should feel free to open up the map in FlaME (using the Contingency+USM+Cam4 dataset) and take a shot at it themselves!
We have some talented map makers here on the site, and here's your chance to add your ideas/style to a Campaign map! Really good submissions will be permanently added to the map. Here's the criteria:
- Only mod the western half of the map
- Base structures (Research Facilities, Power Generators, Factories, HQ, etc) may NOT be removed (due to hard-coded ID's in the campaign script), but you can
add whatever you like. Extra base weapons, features, more enemies to fight, etc. Shuffle things around a little if you want but not
too far from where they belong. The map has labels for the base areas, and are clearly marked out.
- Limit the geography changes to aesthetics, please. If you've got a good idea for a geography change, speak up -- chances are it'll be better than my geography choices are.

I'll address them on a case-by-case basis.
That's all for now, folks. I'll check in later today after I've had a little shut-eye.
