I'm learning WebGL to create fancy 3D stuff in the browser, with the help of ThreeJS. I'm learning by trying to copy - of course- Warzone.
Working on it since a few days, being a beginner in programming and with only 2D experience. So, it might never actually become a real game, it's just for learning purposes... I just got the height map loading working - it was the very first thing i did... I consider making it parse the map and PIE files of Warzone, that would rock socks. At the moment it looks like this:
Pretty basic. Similar to what Warzone looked like before the new renderer., though without good shadow and other small stuff
What is the technique/trick you use with the renderer of Warzone? I think i read about it when per (i think it was him) announced that he was working on it.
Any help will be greatly appreciated.
Oh and if someone likes the map, it's my "Ringed" here: viewtopic.php?f=49&t=11028&p=122536#p122289





