I recently purchased a Nokia Lumia and while searching through the app store I saw a lack of RTS games.
I've been a fan of Warzone 2100 for a very long time and suddenly realized how awesome it would be to port it to Windows Phone 8. Possible adding play multi player capabilities over WiFi etc.
The bottom range Nokia Lumia 520 has a resolution of 800x480 and 1ghz dual core processor with 512mb RAM.
I'm aware that it does not support OpenGL, but I have come across http://code.google.com/p/angleproject/ which may help as the phone supports direct3d. Windows Phone 8 SDK seems to support C and C++ native code.
I know this is quite an ambitious task but I hope it has sparked some interest and I would like to know if there are any interested developers or just some general criticism or interest.
Warzone 2100 On Windows Phone 8
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Abid
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NoQ
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Re: Warzone 2100 On Windows Phone 8
AFAIK OpenGL ES 2.0 is currently not enough for us either (?) not sure.
Also, sounds as if it's an ARM. Do we run on ARM? I mean, do we at least run on linux on ARM? I guess not, since there are no packages for ARM in linux anywhere.
Also, sounds as if it's an ARM. Do we run on ARM? I mean, do we at least run on linux on ARM? I guess not, since there are no packages for ARM in linux anywhere.
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Per
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Re: Warzone 2100 On Windows Phone 8
We do not currently run on OpenGL ES2, no. I'm working on it, though. I'm also going to look into making it work on ARM. And I hope to look at making it run on Angle once I'm done with that, as well. Not at all interested in porting to Windows Phone, though.
Since I'm a bit busy with real world stuff and GUI scripting work, I'd be very happy if anyone else would want to have a go at any of the above. I can help out with directions.
Since I'm a bit busy with real world stuff and GUI scripting work, I'd be very happy if anyone else would want to have a go at any of the above. I can help out with directions.
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Abid
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Re: Warzone 2100 On Windows Phone 8
It seems the Adreno 305 supports OpenGL ES 3 (and DirectX 9.3) which may take off some of the constraints as these seem to be the standard for the new windows phones. Running on ARM would be one step closer and Angle, another. Those, I believe, are the biggest challenges one would face porting it.
As far as the Linux on ARM goes, there seems to be quite a few distros.
As far as the Linux on ARM goes, there seems to be quite a few distros.