Stuff missing after ini conversion.

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NoQ
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Stuff missing after ini conversion.

Post by NoQ »

I'll try to maintain a list of stuff that went missing, either accidentally or purposefully, and some of it i actually want back.
Of course, most of this only applies to skirmish.
  • Cyborg bodies simplified: now there are only two body stats for cyborgs, namely CyborgLightBody and CyborgHeavyBody.
    • Simplifies a lot of code.
    • Most major scripts are already updated to make use of new body stats. Doesn't sound like a problem.
  • Some functions of functions.txt are no longer available. For example, it's impossible to make a factory that is able to produce medium or heavy bodies without modules.
    • Not often used in the base game, but affects modding capabilities (eg. wzmini mod).
  • Campaign-style defensive structures (eg. collective walls and hardpoints) are removed from skirmish.
    • When present on skirmish maps, they get removed with a warning. It breaks map compatibility, in a way. They were mostly interesting for skirmish challenge maps.
Last edited by NoQ on 18 Jun 2013, 19:50, edited 2 times in total.
Per
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Re: Stuff missing after ini conversion.

Post by Per »

NoQ wrote:Functionality of researchstruct.txt is no longer available; it is no longer possible to make a structure required for research.
It is still there. Look at "requiredStructures" field in research.ini

Yes, the baba body merging went too far. Sorry about that.

The modules stuff has always been crappy and very hard-coded. As I generalized the other stuff, it became worse, since I did not want to fix it at the same time. I am looking for a good angle to attack the module stuff - not sure where to put module related stats. I mostly just dislike modules and wish they would go away.

If people feel for the collective/nexus defenses, they can be re-added. I just removed them since they seemed completely useless, and I dislike useless stuff. No other good reasons.
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NoQ
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Re: Stuff missing after ini conversion.

Post by NoQ »

It is still there.
Yay. Didn't notice :oops: Edited out.
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Re: Stuff missing after ini conversion.

Post by NoQ »

Edited out the stuff about scav bodies, as it got reverted/fixed.