Adding Scavenger Droids/Structures

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davesan
Greenhorn
Posts: 8
Joined: 28 Jun 2012, 17:26
Location: Portugal

Adding Scavenger Droids/Structures

Post by davesan »

Hello everyone.
I'm interested in modding so I'd like to know how to add a scavenger unit or structure. You can give me any scav unit/struct to demonstrate that.
Thank you very much for your help,
Cheers. :wink:
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Berg
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Location: Australia

Re: Adding Scavenger Droids/Structures

Post by Berg »

Here are some concept scav models
viewtopic.php?f=33&t=8740&hilit=models+ ... 80#p119054
And here is a mod made with scavanger in mind
viewtopic.php?f=49&t=9182&hilit=Ultimate+scav#p99013
davesan
Greenhorn
Posts: 8
Joined: 28 Jun 2012, 17:26
Location: Portugal

Re: Adding Scavenger Droids/Structures

Post by davesan »

The scavenger A.I mod is one of the best, but how can I play as scavenger, produce their units etc? It only works for AI... There's probably a easy way to change that perhaps in rules.js, no?
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NoQ
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Re: Adding Scavenger Droids/Structures

Post by NoQ »

how can I play as scavenger, produce their units etc
Then the correct link is viewtopic.php?f=49&t=9913
davesan
Greenhorn
Posts: 8
Joined: 28 Jun 2012, 17:26
Location: Portugal

Re: Adding Scavenger Droids/Structures

Post by davesan »

Thanks in advance. But do you know any scavenger mod that uses its own classical units and structures from the campaign? I'd love to see that...
Cheers
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NoQ
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Re: Adding Scavenger Droids/Structures

Post by NoQ »

classical units and structures from the campaign
They're unbalanced.
davesan
Greenhorn
Posts: 8
Joined: 28 Jun 2012, 17:26
Location: Portugal

Re: Adding Scavenger Droids/Structures

Post by davesan »

Hmm but still, do you know if anyone is interested in developing a mod that could cover that?