Sometimes they put ghost players on other teams to unbalance the games (could identical IPs for multiple players have a warning?), sometimes they disrupt communications so other players time out and drop game (tough one to deal with, fortunately probably very rare), sometimes they use custom maps which give them the edge (I guess here players have to have their eyes open) but, most irritating of all, a few people on the server will kick players when they find themselves in a losing situation. I call this the tomato_cat syndrome, and it is surely a sign of mental retardation. Short of actual medical care for the people considered, what could be done about this one. I am not a fan of banning, perhaps the host kick feature could be tweaked, so as to only work above certain pings?
I like a fair game, and some hosts don't want one. What could be done to ensure fairness in starting paramaters and stability during the game? It's common enough to be irritating, although not a game breaker. And yes, I do know that sometimes it is me interpreting wrong, and yes, I do know that I could do locked games for trusted players. And yes I know that I half answered some of my own questions above.
I like big communities where we can play new and unknown people (or known people in unknown names...). How could warzone be made so the hosting is more community friendly and weeds out the dweebs? Sometimes the only game up is hosted by someone who cannot and will not lose, because he is a weoponised host, researched to autokick level III.
And yes, it did just happen to me again
Edit: use instead of lose, dyslexic messup corrected.





