Trucks
-
Schwager1
- Greenhorn
- Posts: 12
- Joined: 29 Mar 2013, 00:30
Trucks
I frequently have problems with a truck that doesn't know how to get to a position on the other side of a group of tanks or some times how to get to the other side of a building. Trucks do not seem to acquire any experience even after being used for several missions.Is there something I've missed or is this just part of the game?
-
aubergine
- Professional

- Posts: 3462
- Joined: 10 Oct 2010, 00:58
Re: Trucks
Trucks don't gain experience, only weapon units get experience.
As for them getting stuck in traffic jams, not much can be done about that currently - you could tell them to go a different path by holding down Shift key and then clicking to place multiple waypoints.
As for them getting stuck in traffic jams, not much can be done about that currently - you could tell them to go a different path by holding down Shift key and then clicking to place multiple waypoints.
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO
-
Perseus
- Trained

- Posts: 56
- Joined: 09 Oct 2010, 22:25
Re: Trucks
Yep, it's a known problem with the current path finding code - it doesn't just affect trucks.Schwager1 wrote:I frequently have problems with a truck that doesn't know how to get to a position on the other side of a group of tanks or some times how to get to the other side of a building.
-
KEN+J
- Trained

- Posts: 34
- Joined: 31 Jul 2011, 21:54
Re: Trucks
What about vtol trucks, you will never have those Problems.
-
_scavfan_
- Trained

- Posts: 34
- Joined: 04 Jun 2013, 21:26
- Location: Scavenger base
Re: Trucks
But you need first to create them in FlaME and add on map. 3.1.0 doesn't support VTOL trucks, sensors and other systems in design menu.KEN+J wrote:What about vtol trucks, you will never have those Problems.
-
NRA
- Greenhorn
- Posts: 15
- Joined: 17 Aug 2013, 17:25
Re: Trucks
I guess it would be nice to have AIR sensors, constructors, and repairs, let alone some per-unit transporters (like in Dune-2).