The Doc's Bio Lab for Scav Experiments - & other oddities.

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Rman Virgil
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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

Post by Rman Virgil »

aubergine wrote:Regarding time line visualization, there's a nifty Mac app called Timeline 3D which makes putting linear timelines together pretty trivial. However, it doesn't facilitate (at least in the version I have) visual links between items on the timeline or "threads" that run throughout the timeline.
Nifty indeed. :) Way easier, and less complex, than the app I'm using, for sure. But I've put the time into learning the last few days and have mastered the basics of it's complex power already to the point where I have indeed designed the timeline and have started building the milestone / highlight events on it. Should have that v.0.02 iteration in a few days. :3 Nothing will be set in stone and input on any of it could be subsumed in the next iteration. I would only ask that such input for change be detailed and its rationale declared clearly.

As for visualizing dynamic relationships and threading, I'm building a "Brain" for that. It can handle over million items and their relationships (btw, the "Brain" is cross-platform and can be exported in a variety of containers). Not something I would expect of any timeline or would even attempt in that type construct - at least not for something of this scope. This "Brain" is specific to the novel and while inclusive of the timeline's events, it will also go well beyond in dynamic relationships, the itersections of characters (major & minor) with one another as well with world events.

The expanded timeline will be one of essential highlights / milestones from which many more relationships can be infered (only a smattering, by comparison, will be declared) by those who are motivated to use their imagination to whatever creative ends - from stories to campaigns to mods... and so on. Any declared connections in the timeline will in truth be but a graphically manageable subset of the superset of undeclared possiblities, I think. By their very nature, timelines cannot be visually dense and thier specificity selective not exhaustive. Though I do think they can achieve the compressed power of poetic diction and thus for sure it will be generative which is where the enduring power of the expanded timeline will reside. To inspire to venture forth and mine for yourself the gold ingots from the superset of undeclared possibilities. That's the ticket for the real journey, I believe. :)
As for the overall organising, I think that is perhaps even more useful than the stories/art that it will result in. An organised and navigable plot will allow future generations to extend and elaborate, and should custom campaigns one day become easy to develop it will facilitate many interesting and interconnected campaigns.
The organizing is a means to an end for me as much as it may be for others and that is creating in the WZ universe - whatever. That's both the motivation and payoff of vesting effort in the organizing structures. Without that there would be no reason or inclination to make that organizing effort. In my case up front it's story, an illustrated novel in particular. But from the same material I can see my self inspired to make game play stuff - mods, maps, CAMs, FMVs, new gfx, music, etc. However, I really cannot dissociate creation in any of the art disciplines from compelling story, compelling characters. Not even the most non literal, non representational art form - instrumental music. :hmm: As much in the same way I cannot dissociate the organizing structures from the abundance of story elements that motivated organizing in the first place. In my head, at least, they're inextricable, motivation wise.

When I listen to Debussy's "Afternoon of a Fawn" or "Snowflakes Dancing" or Aaron Copeland's "Rodeo" or Grofe's "Grand Canyon Suite"or Holtz's "The Planets" (to ref but a smattering) I cannot help but visualize a concrete narrative, usually with me the staring player. ;) I also can't imagine that those musicians didn't do likewise during the act of composing the music. (Yeah, I'm a rocker and bluesman who loves Classical music. :D)
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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

Post by Rman Virgil »

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Let me provide a little preview of my design modus for the expanded timeline. I also wanna toss out a specific question I'm puzzling over.

* I've started the timeline in 2028, the year of Alan Reed's birth, and runs through Jan. 1, 2101, in year intervals. (It can readily be extended to be inclusive of post-canon works like Goth's CAM 4 or re-configured to include pre-canon works like CAM 0.)

A way I've devised to percieve linkages visually, and at a glance, is through the use of color coded geometry and symbols attatched to related events. For example, the entire Pumpkin canon will pop out from the rest of the timeline through the use of a gold-coded geometry. Non-canon events will be in 4 gradations (from light to dark) of steely blue. I also use different color-coded geometric symbols linked to the descriptors of milestones associated with these central categories as defined / declared, so far: principle characters, global org players, US events, World events and Tech advances. When you actually see the timeline I hope this will all be clear and obvious. That's a core design goal.

* Now my question has to do with one of the key global org power players in our extrapolated future - The NWO (New World Order). How shall their milestones be portrayed ? So far I've decided that the device of PsyOps would be most compelling and achieve the requisite poetic compression. However, what specific "PsyOps", and in what years, moving forward from 2028 ? I guess that's really more than one question. Couple of specific examples for this next next iteration would be enough to get the ball rolling. Like the other catagories, more pivotal events can be added in subsequent iterations.

=========>

Side Note:

I just posted the following in yet another thread about putting Trains in WZ (Btw, the very first thread on the topic was posted in the Retail bbs one month after the game was released in May '99).

I'm putting here because it is pertinent to the current expanded timeline effort as will be obvious in the text.
There has been speculation over the last few years (how credible is open to dispute) that both the US and UK have invested heavily in building networks of deep underground military bases (a mile down) that are connected by mach speed mag lev trains.

This appeals to me and I'm considering including it in the expanded WZ Timeline. Specifically explaining, in part, how The Project got to NORAD in Colorado from Seattle, Washington, during the onset of post Collapse Nuke Winter.

Beyond just a storyelling device, the implementation for CAM Mode that I have in mind could also be made for viable and interesting gameplay in SKI & MP modes. But since I don't see myself getting into the actual implementation work because of other WZ work priorities, why spell out those details as I truely donot expect anyone else to take it up. Plus, the capable folks here I'm sure can figure it out easily without me going on an on with how-to explanations.
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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

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For stuff relating to psyops, it might be worth looking to alternative media, wikileaks, "conspiracy" sites, etc.

Example: http://www.infowars.com/leaked-u-s-army ... n-america/
(inb4 anyone starts calling me crazy: I'm not a fan of Alex Jones)

Some other sites that will provide plenty of fanon fodder:

* http://stratrisks.com/
* http://endthelie.com/
* http://www.prisonplanet.com/
* http://www.davidicke.com/ (now with more reptilian agendas! lol)
* http://bilderberg.org/ (because filling a web page with hyperlinks and animated gifs makes it so much easier to navigate!)

There are loads more - too many to mention in fact - but if you have specific queries let me know and I'll post applicable links.

And, obviously, foreign mainstream media:

* http://rt.com/
* http://www.aljazeera.com/

I have some other links that you might find interesting but don't want to post in open forum and your PM button has disappeared.
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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

Post by Rman Virgil »

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Thanks aubergine. I'll look at all those. Should be plenty to get me going. :) I'll also give abovetopsecret and disinformation.com a look too.

(Here's a link I was just reading you may find of interest: http://truth-out.org/news/item/7153:fra ... comes-home )


I have example events for all the other catagories but this one. Need some kick start inspiration to come up with a couple NWO "PsyOps" that are a credible fit in the context of the future history being built. Later on I'm thinking we may want to also concieve a couple of World Event "False Flag Ops" initiated by the NWO.

I also have probs with Alex Jones. While I have checked out his work over the years I find him to be very long on used car salesmen theatrics and a lot shorter on rigor which for me undetmines all his efforts.

As far as historically rigorous work on past "PsyOps" I found no one yet that surpasses the work of historian Servando Gonzalez. In the shortlist class with Edward Bernays, the father of it all back in WW 1 days, Noam Chomsky, Vance Packard and Douglas Rushkoff, all better known. Alex Jones, by comparison with any of those, comes off as a hysterical ninny.

Yeah, I disabled my PM a while back but i left my email access enabled. I was just getting too many PMs that were self-serving and eating up my attention to no good end really. A lot of wanting without so much as a thank you.

Btw, for the Expanded Timeline's spine I'm using the visual metaphor of a conduit cylinder.
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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

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Say, has anyone watched Doomsday Preppers on National Geographic? It showcases various survivalists' attempts at preparing for any number of hypothetical doomsday scenarios, from nuclear armageddon to the collapse of the global economy, and rates them based on food, water, shelter, security, and special X-factors. I've seen some impressive stuff from these survivalists, from building a home inside an abandoned missile silo, to transforming a Wild West themed amusement park into a bug-out location.
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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

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Shadow Wolf TJC wrote:Say, has anyone watched Doomsday Preppers on National Geographic? It showcases various survivalists' attempts at preparing for any number of hypothetical doomsday scenarios, from nuclear armageddon to the collapse of the global economy, and rates them based on food, water, shelter, security, and special X-factors. I've seen some impressive stuff from these survivalists, from building a home inside an abandoned missile silo, to transforming a Wild West themed amusement park into a bug-out location.
Great series. :)

* Also would recommend The Discovery channel's 2 seasons of The Colony: http://en.wikipedia.org/wiki/The_Colony ... TV_series)

Talk about sheer ingenuity under dire constraints in a post apocalypse setting. After watching, my mind was expanded in regards to what Scavs could do realistically.

* Another worth a look is the tome The World Without Us : http://en.wikipedia.org/wiki/The_World_Without_Us

And a Canadian doc series based on it that The National Geo channel aired a few years back called Aftermath: Population Zero : http://en.wikipedia.org/wiki/Aftermath:_Population_Zero

A real treasure trove of key details and compelling visualizations... hard pressed to find such a complete presentation anywhere else about a world after the collapse of civilization.

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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

Post by aubergine »

Some other interesting TV shows:

* Revolution - post-collapse world, where collapse was caused by electricity suddenly disappearing. The militia could be a good source of inspiration for New Paradigm, and perhaps even The Project to some extent.

* Defiance - post-collapse world, where collapse was due to alien invasion and terraforming. Interesting depiction of a post-collapse city, politics, etc.

* Continuum - some interesting depictions of what the world might look like in the future and how today's world leads to it. Might aid with thinking about the pre-Collapse timeline.

---

Also, I was wondering if it would be worth putting some suppressed techs in to the timeline? Most people aren't aware that the tech we have today is a very watered down version of what's actually possible, and I think it would be nice to open people's eyes to just how much tech has been suppressed to facilitate capitalism. For example, it's becoming widely known that many potential cancer cures (cannaboids, sour sop, vitamin B17, Burzynski, and at least 15 more) have been shelved because they would harm the multi-billion dollar chemo cash cow. Then there's Tessla's many inventions that could have revolutionised the world if they hadn't been suppressed. And while researching an article for work I do elsewhere, which I've copied to the WZ mods wiki, I was surprised to discover that in 1973 an eco car that did 376 MPG was developed, and even more surprised to find that the first solar-powered car was made in 1960. Things like this could set the scene for mass activism, riots and even regime change.

----

And if you ever need a complete change of pace and something to relax to:

http://www.youtube.com/watch?v=zSgiXGELjbc or http://vimeo.com/8264027 (both links same video, vimeo higher quality)
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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

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Oh, another good resource - Anonymous UK's website - lots of interesting infos on there, particularly in their books section. http://www.anonymousuk.com/

Very good example: http://anonsource.org/download.php?view.53 "This is a snapshot of what Anonymous thinks will be useful for your survival in case of a violent revolution in your country."

EDIT: Another site to look at: http://www.alternet.org/
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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

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From another article I'm working on regarding patents:
  • Even the human genome is gradually being patented. When combined with successful trials of GMO humans (we don't get to hear about what happened to the earlier failed attempts) and artificial wombs it's easy to see where things are heading. Soon humans will be patented products just like everything else, just scan the QR code on the back of their neck or the subdermal RFID implant for warranty information. Want kids? Design them and place your order online, all major credit cards accepted. I guess once humans are commercial products, we can treat them like robots because we own them, right? Need someone to clean the house and do the ironing – buy a GM human slave. Just remember to recycle them when you no longer need them, or maybe sell them on eBay? Oh, and you can't have your own babies because you don't own the patent to human DNA.
More fanon fodder: https://www.youtube.com/watch?v=G0R09YzyuCI (collapse of complex societies)
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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

Post by Rman Virgil »

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"Revolution" and "Continuum" I've been following from the begining. "Defiance" is new to me. Just DLed all the episodes and will check out this week. Thanks for the tip. :)

All for putting in suppressed techs. What and when would be my questions.

Besides coming up with specific PsyOps for the NWO and where to put em, I'm finding that dating events is not so easy. Same with emerging tech. I have a feeling that first time dates are gonna end up being shuffled around the more we look at the whole of it. Whatever we choose to milestone or highlight is gonna have consequences that will ramify and interact with one another. I'm starting to think the timeline is gonna be a morphing WIP over the course of many weeks. Everything we've chosen to highlight is hugely impactfull and interlocking - from the space program to the effects of rising sea levels and climate change. As I've researched it, the consequences of climate change alone are vast across the whole spectrum of society and civilization. Putting all these pieces together into a cohesive vision is not gonna be a piece of cake. We are gonna end up hashing it all out over time with much revising. For example, i can already see connections between the space program, the NWO, hacking the planet and climate change. In fact, as a consequence of my research I'm trying to wrap my head around the inevitability of "Climate Wars".

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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

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aubergine wrote:Oh, another good resource - Anonymous UK's website - lots of interesting infos on there, particularly in their books section. http://www.anonymousuk.com/

Very good example: http://anonsource.org/download.php?view.53 "This is a snapshot of what Anonymous thinks will be useful for your survival in case of a violent revolution in your country."

EDIT: Another site to look at: http://www.alternet.org/
Good resources. Thanks. :)

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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

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aubergine wrote:From another article I'm working on regarding patents:
  • Even the human genome is gradually being patented. When combined with successful trials of GMO humans (we don't get to hear about what happened to the earlier failed attempts) and artificial wombs it's easy to see where things are heading. Soon humans will be patented products just like everything else, just scan the QR code on the back of their neck or the subdermal RFID implant for warranty information. Want kids? Design them and place your order online, all major credit cards accepted. I guess once humans are commercial products, we can treat them like robots because we own them, right? Need someone to clean the house and do the ironing – buy a GM human slave. Just remember to recycle them when you no longer need them, or maybe sell them on eBay? Oh, and you can't have your own babies because you don't own the patent to human DNA.
More fanon fodder: https://www.youtube.com/watch?v=G0R09YzyuCI (collapse of complex societies)
The comodification of everything is the global economy and should be integral to the future history being built here.

We are gonna have to be very artfull in creating a vision that can handle, and weave into a whole, all these various threads without sinking into a morass of disparate talking points..
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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

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Rman Virgil wrote:In fact, as a consequence of my research I'm trying to wrap my head around the enevitability of "Climate Wars".
Climate wars are already taking place - particularly in certain parts of Africa.

I recently met with some activists who had visited a refugee camp here in the UK. What they found most surprising is that the refugees were mostly from a business background - lawyers, doctors, etc. They had been forced to flee their homeland due to climate change, and the resulting wars caused by the resulting scarcity of basic essentials (food, clean water, etc) caused by that climate change.

This is really just an indicator of what the future holds for all of us, if we maintain the absurdity known as capitalism. As we can see with things like Tar Sands in Canada, Capitalism is utterly unable to see the correlation between the environment and survival of the human race (and, in fact, all life on Earth). If you remember the "economics is a form of brain damage" article I posted in this threat some weeks ago, Dr. Suzuki illustrated the point quite eloquently. This truth is very well asserted in the article "Human beings have no right to water". It's said that a picture is worth a thousand words, and this recent post by I F*cking Love Science does exactly that:
Capitalism Loading.jpg
So yes, climate wars are inevitable unless we eradicate capitalism, economics, and in deed anything based on money. Anything short of such actions is akin to rearranging deck chairs on the Titanic.
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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

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Rman Virgil wrote:I'm starting to think the timeline is gonna be a morphing WIP over the course of many weeks.
For this reason it's perhaps useful to make maintaining the timeline as simple as possible - don't treat it as a work of art at this juncture, think of it more as a draft or rough sketch that will be changed many times. Furthermore, even when the timeline starts to take a more stable form, the future will always provide reasons to edit it.
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Re: The Doc's Bio Lab for Scav Experiments - & other odditie

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Thought you might find these photos inspirational - the sense of desolation is overwhelming: http://www.kiddofspeed.com/

In particular, look through the "Elena revisits Chernobyl" and "Chernobyl - Land of the Wolves" links, they are sort of photo diaries of her trips to the nuclear wastelands. Note the constant signs of once thriving civilisation, derelict buildings and decaying echos of once-owned things, slowly being returned to nature by an army of moss, grass and trees. Should provide a visual reference for what the world might look like, and certainly feel like, post-Collapse.

Pic related: My desktop wallpaper...
1367953298285.jpeg
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