I know wz currently loads very fast, but may be add those hints in main menu somewhere bottom or at top while surfing lobby games.
example: "little heart in research item indicates that ally already doing its"







What about Mini-Rocket Arrays? Since they do artillery damage instead of anti-tank damage, they do 130% normal damage against Cyborgs instead of 30% damage.aubergine wrote:"Rockets are ineffective against cyborgs"






I think should be "VTOLs and Transports can be built Only in a VTOL Factory""VTOLs and Transports cannot be built in a regular Factory. Instead, they can only be built in a VTOL Factory."
"Oil Derricks cost 100 power to build""Oil Derricks cost 100 power to build, so you'll need to think carefully about whether or not to build them on contested territory away from your main base."
Nicevexed wrote: Was thinking of some scrolling text at the bottom of the screen that would show these...

OK, 1st of all, what's wrong with offering newbies some advice for them to start off with? Are you afraid of being overwhelmed by more noobs turned l33ts?Terminator wrote:Shadow Wolf TJC. Yes you have usefull info-hints. But I think it should be shorter, & let noobi player think, don't recommend any tactics.
The extra advice was added to tell the newbies that VTOLs, for starters, CANNOT be produced from a regular Factory, and must instead be produced from a "special" building, namely a VTOL factory.examples:I think should be "VTOLs and Transports can be built Only in a VTOL Factory""VTOLs and Transports cannot be built in a regular Factory. Instead, they can only be built in a VTOL Factory."
How would any player, let alone a newbie, find that hint useful, without the extra cautionary advice? It's like saying "a Command Center costs 100 power to build." How would this tip help me in any way?"Oil Derricks cost 100 power to build""Oil Derricks cost 100 power to build, so you'll need to think carefully about whether or not to build them on contested territory away from your main base."
