This is a very mature and well thought out UI framework, loads of documentation and a very active community. WZ would probably be the first major game to utilise Ext so I am sure they would give some us come choice airtime
Something to think about...
Moving back instead of forward
Seems to me absurd
~
Metallica - Eye of the beholder
Oh I wasn't aware of that - was looking at their examples and it seems you would need to write more code to achieve the same layouts as opposed to what ExtJS has to offer, this however, is only after a cursory glance at the QT docs (i have no experience in QT). The main thing with ExtJS is that it is a Javascript Framework and therefore more people will be able to work with it as it would seem more people are familiar with messing around with Javascript than QT.
Even then I don't really have experience with QT or the method in which it will be integrated. I have heard tell that the devs will be integrating some kind of browser so if this is the case we may be able to run whatever markup or JS we want on top of that.
Moving back instead of forward
Seems to me absurd
~
Metallica - Eye of the beholder
I've been stung very badly by ExtJS on a number of occasions. It leads you down dead-ends and doesn't play nice with other GUI paradigms.
...and this only becomes apparent after a project is too far down the road with it to change to something else.
That being said, I would like to script the GUI using JS API to say QT5 or something like that. I did some ponderance on what sort of JS API features would be needed: https://warzone.atlassian.net/wiki/disp ... R/Menus+UI
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
While you could do a external window in debug mode (like with the jsdebug window), actually integrating that into the game engine isn't really possible for a variety of reasons.
Having a front end to launch Warzone using a Qt shell is doable, and you can get pretty fancy, but we are still stuck with WZ's GUI code for pretty much everything else in game, and I don't see that changing anytime soon.
/facepalm ...Grinch stole Warzone contra principia negantem non est disputandum Super busy, don't expect a timely reply back.