Maps by Spyro_Drag
-
Spyro_Drag
- Trained

- Posts: 176
- Joined: 04 Jun 2012, 23:40
- Location: Hilixia Alpha Base
Re: Maps by Spyro_Drag
OMG!!!!! im posting from school!!!! this is so fergin awsome, ill get back to maps over the weekend. good luck folks.
Time, it is always moving, even when we stop.
-
Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
Re: Maps by Spyro_Drag
Bad boy
you are to study there
Ok on the weeken you will give us a map
take care 
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
-
Spyro_Drag
- Trained

- Posts: 176
- Joined: 04 Jun 2012, 23:40
- Location: Hilixia Alpha Base
Re: Maps by Spyro_Drag
EPIC FAIL!!!! my last map that i was going to upload.... lets just say, after i attempted to play it, the scavs were overwhelming. it was going to be a scav happy map, i think ill just make a new one and scrape this one. wont be for another few weeks though, i still need to find out why this last stable build wont play sounds on my comp.
Time, it is always moving, even when we stop.
-
Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
Re: Maps by Spyro_Drag
Just reduce the amount of the scavengers Dragon one
you do not have to create entire map from the very beginning, unless you strongly feel so.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
-
Spyro_Drag
- Trained

- Posts: 176
- Joined: 04 Jun 2012, 23:40
- Location: Hilixia Alpha Base
Re: Maps by Spyro_Drag
Time, it is always moving, even when we stop.
-
Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
Re: Maps by Spyro_Drag
Dear heavens.. Spyro I do hope you know that you can remove or redo anything on your map without making it entirely from the very begginning? Also, are the scavs obligatory then, if no, maybe introdue your map to us so we coulkd have something from you? Or finally maybe shot us with this ten minutes scavs arrival and the best here will tell you if it is insane or just as it should be.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
-
Spyro_Drag
- Trained

- Posts: 176
- Joined: 04 Jun 2012, 23:40
- Location: Hilixia Alpha Base
Re: Maps by Spyro_Drag
ok, new map coming soon, (it will replace this post.) i call it BROKEN MAP STYLE or something like that. basically, its a bunch of broken maps that i cobbled together, i tried to make it even enough though, but this time, ill make it difficult to build a uniform base. i hope it makes it more difficult, it wont come out till after 2/20/2013 though. so... um... "patiance is a virtue"?
EDIT: ok well.... i got a new system, but i dont have flaim, so i cant continue my work till i can re-dl it and install it, but "broken worlds, is almost ready, no iv only i could get it so i could use all the tile set in one map.
EDIT: ok well.... i got a new system, but i dont have flaim, so i cant continue my work till i can re-dl it and install it, but "broken worlds, is almost ready, no iv only i could get it so i could use all the tile set in one map.
Last edited by Spyro_Drag on 01 Apr 2013, 19:56, edited 1 time in total.
Time, it is always moving, even when we stop.
-
Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
Re: Maps by Spyro_Drag
No no no, no coming soon
we want the new map now
And do not be so strickt to yourself.
Anything you create make you more experienced
Anything you create make you more experienced
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
-
Spyro_Drag
- Trained

- Posts: 176
- Joined: 04 Jun 2012, 23:40
- Location: Hilixia Alpha Base
Re: Maps by Spyro_Drag
HOLY CRAP!!!! mero i can always reliy on you to watch my map thread. you are a true friend, (i think). BTW!!! the official name of the map will be "Rectification", i think ill use the arizona tileset for this one, (i dont have many maps with that tileset yet), it will be a 4 player map, no scavs, only enough power for each "base" (if you can call them that) to have ONE fully loaded power plant, i also think ill leav just enough space for one or two 3X3 buildings or so.
Also, im taking sudgestions on a "random" map.
Also, im taking sudgestions on a "random" map.
Time, it is always moving, even when we stop.
-
Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
Re: Maps by Spyro_Drag
how dare youHOLY CRAP mero!!!
1) appearances can be decievingyou are a true friend, (i think).
2) do not trust anyone
3) I still believe there are people who have me on their black list
4) I am kidding, I am happy to hear
I like the Arizona the most, as you can create the most there, while I like least the Urban.
From the very concept beginning I advice you to spread the oil around the map. Only a suggestion to non existing map
Ha! I will steal your maps name, be scared! ah no I have to study Italian, British culture ant Literary Theories. Damn! next time you will see!
I advice you also not to take advices on a map, as it is you who rule here in this thread, but to be more creative. Or I will want a Justin Biber map and you will regret
Have fun man, and do not deleate all you create
Regards,
Mero, RekamPam
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
-
Spyro_Drag
- Trained

- Posts: 176
- Joined: 04 Jun 2012, 23:40
- Location: Hilixia Alpha Base
Re: Maps by Spyro_Drag
A: not sure i could do anything with justin biber.
2: I like sudgestions, cause sometimes i have mappers block.
C3: my system crashed over the weekend, Thank goodness for backups. looks like ittle be longer than i thought to spit out the new map.
2: I like sudgestions, cause sometimes i have mappers block.
C3: my system crashed over the weekend, Thank goodness for backups. looks like ittle be longer than i thought to spit out the new map.
Time, it is always moving, even when we stop.
-
Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
Re: Maps by Spyro_Drag
Ok man, take your time
But I admit it would be cool to see more work here for some time, than text
But I admit it would be cool to see more work here for some time, than text
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
-
Spyro_Drag
- Trained

- Posts: 176
- Joined: 04 Jun 2012, 23:40
- Location: Hilixia Alpha Base
Re: Maps by Spyro_Drag
Time, it is always moving, even when we stop.
-
Merowingg
- Regular

- Posts: 2468
- Joined: 15 Nov 2009, 13:05
- Location: Poland
Re: Maps by Spyro_Drag
I am still a little bit aheadYou and i both
I wish you to settle all the matters then. I advice use FlaMe with standard tiles
I respond to none of your post untill I see a work of yours
Bye
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
-
Spyro_Drag
- Trained

- Posts: 176
- Joined: 04 Jun 2012, 23:40
- Location: Hilixia Alpha Base
Re: Maps by Spyro_Drag
Full system crash, lost new map. decided yo re do as best as i can. also, NEW VERSION OF OLD MAPS TO COME!!! i noticed while playing my old maps again, ai has flaws when it comes to the map setups, ill make it so ai can do better, and are a better chalange.
EDIT: some maps i will not re-do, for instance, the maps where VTOL is the only way around. or where cyborgs are an only. how ever maps where tanks are a go, i tried to make it so hover was the prime, but AI dont like it, so im adding bridges to some areas.
EDIT: some maps i will not re-do, for instance, the maps where VTOL is the only way around. or where cyborgs are an only. how ever maps where tanks are a go, i tried to make it so hover was the prime, but AI dont like it, so im adding bridges to some areas.
Last edited by Spyro_Drag on 15 Apr 2013, 19:07, edited 1 time in total.
Time, it is always moving, even when we stop.