Maps by Goth
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Goth Zagog-Thou
- Regular

- Posts: 1582
- Joined: 06 Jan 2007, 08:08
- Location: Delta Base
Re: Maps by Goth
No problem. Enjoy! 
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Goth Zagog-Thou
- Regular

- Posts: 1582
- Joined: 06 Jan 2007, 08:08
- Location: Delta Base
Re: Maps by Goth
After several months, I have a new set of maps for public consumption.
The first is a modded version of UrbanCloserEqual (UCE), this time with Scavengers -- and it's quite a different experience from UCE. You get rushed by the Scavengers if you don't claim your oil quickly.
Download
Next up we have a map using the Arizona tileset (!) called Equal-2. This is another 8-player map built for co-op games. The Scavengers in the middle are an annoyance. The main idea of this map is 10 pounds of violence in a 5-pound bag -- the map size is a mere 64x64 tiles! MADNESS!
Download
Enjoy, everyone.
The first is a modded version of UrbanCloserEqual (UCE), this time with Scavengers -- and it's quite a different experience from UCE. You get rushed by the Scavengers if you don't claim your oil quickly.
Download
Next up we have a map using the Arizona tileset (!) called Equal-2. This is another 8-player map built for co-op games. The Scavengers in the middle are an annoyance. The main idea of this map is 10 pounds of violence in a 5-pound bag -- the map size is a mere 64x64 tiles! MADNESS!
Download
Enjoy, everyone.
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sg1efc
- Trained

- Posts: 376
- Joined: 30 Dec 2009, 03:14
Re: Maps by Goth
More maps with lots of players, yay, Thanks again Goth.

My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! 
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Goth Zagog-Thou
- Regular

- Posts: 1582
- Joined: 06 Jan 2007, 08:08
- Location: Delta Base
Re: Maps by Goth
Glad you like them. I will most likely remake the corners, those outcroppings are a little funky.
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sg1efc
- Trained

- Posts: 376
- Joined: 30 Dec 2009, 03:14
Re: Maps by Goth
Funky is fine.Goth Zagog-Thou wrote:Glad you like them. I will most likely remake the corners, those outcroppings are a little funky.
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! 