Hello old friend (aka: First impressions in years)
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Stratadrake
- Trained

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- Joined: 07 Sep 2008, 09:43
- Location: Pacific NW
Re: Hello old friend (aka: First impressions in years)
This? However that page doesn't seem to mention anything about mesh animation, transformation matrixes or the like, only texture animations; it looks like a replacement for the PIE format but nothing else.
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Jorzi
- Regular

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- Joined: 11 Apr 2010, 00:14
Re: Hello old friend (aka: First impressions in years)
It does say bone heap animation, which does mean deforming geometry using multiple transformation matrices 


-insert deep philosophical statement here-
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MaNGusT
- Art contributor
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- Joined: 22 Sep 2006, 10:31
- Location: Russia
Re: Hello old friend (aka: First impressions in years)
btw, I-Nod improved the original ideas about wzm but he didn't update wiki.Jorzi wrote:It does say bone heap animation, which does mean deforming geometry using multiple transformation matrices