Is it possible to edit the Research Functions? I am attempting to streamline the tech tree (e.g. removing incremental techs and replacing with bigger, more expensive techs), but that results in vastly decreased health, damage, and other things. That and it's harder to balance. Is there any way to edit them?
Is it possible to add a new movement type, "ship", which can only traverse water, but not land (haven't tried it yet, but I'm just making sure first). Also, is it possible to make facilities that only build on water?
Any replies are welcome, thank you.
Is it possible to...
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Giel
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Re: Is it possible to...
Yes, though hand editing of the *.txt files in the data/stats and data/mp/stats directories (in the warzone.wz and mp.wz zipfiles just the "stats" directory) is currently the only way for that.Normandy wrote: Is it possible to edit the Research Functions? I am attempting to streamline the tech tree (e.g. removing incremental techs and replacing with bigger, more expensive techs), but that results in vastly decreased health, damage, and other things. That and it's harder to balance. Is there any way to edit them?
No, neither boats/ships, nor shipyard kind of facilities are currently not available in Warzone. This would require adding code to implement.Normandy wrote: Is it possible to add a new movement type, "ship", which can only traverse water, but not land (haven't tried it yet, but I'm just making sure first). Also, is it possible to make facilities that only build on water?
"First make sure it works good, only then make it look good." -- Giel
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HCN-Trooper
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Re: Is it possible to...
Normandy wrote: Is it possible to add a new movement type, "ship", which can only traverse water, but not land (haven't tried it yet, but I'm just making sure first). Also, is it possible to make facilities that only build on water?
Any replies are welcome, thank you.
i made some concepts for Naval warfare, you can watch them here:?topic=771.75Giel wrote: No, neither boats/ships, nor shipyard kind of facilities are currently not available in Warzone. This would require adding code to implement.