Rather a success story.
All these years i've been suffering from a slow cold start: the game took a lot of time to start for the first time, with a lot of hard drive work, this all was during the final phase of game start before the actual game, so when it was a multiplayer game many players didn't have enough patience to wait for me and left (about a minute or so).
Now i finally found a workaround: after compiling the game from source, remove data/base and data/mp folders! base.wz and mp.wz load instantly, but when unpacked they cause a lot of file system work due to reading many small files.
Applicable to 2.3 and 3.1, and since around 3.1_rc2 this also causes slowdown before the main menu appears.
Slow cold start
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NoQ
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Slow cold start
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Per
- Warzone 2100 Team Member

- Posts: 3780
- Joined: 03 Aug 2006, 19:39
Re: Slow cold start
Do you remove the built directories with the base.wz and mp.wz files, or the source data directories with all the small files?
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NoQ
- Special

- Posts: 6226
- Joined: 24 Dec 2009, 11:35
- Location: /var/zone
Re: Slow cold start
Source ones. base/data/ and base/mp/
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