Models By Berg
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aubergine
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Re: Models By Berg
Yes, but I wouldn't power-wash the walls :p
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-- https://warzone.atlassian.net/wiki/display/GO
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Giani
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Re: Models By Berg
Look at the beggining of the page 11. Do you see them clean?aubergine wrote:Yes, but I wouldn't power-wash the walls :p
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
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Giani
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Re: Models By Berg
I just realised the distance of the roof and the windows is VERY little. Shouldn't they be a bit more separated?
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
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Berg
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Re: Models By Berg
If they power washed the walls they need the sack they did a very bad job!!! Always try to be constructive.aubergine wrote:Yes, but I wouldn't power-wash the walls :p
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Emdek
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Re: Models By Berg
For roof I would apply only two changes now, I think, make those lighter brass a bit darker (they contrast too much) with maybe even some small and random hue differences (instead of just two). Also that rusty areas could transition a bit more randomly and that transition could be less sharp (also those two sheets in further corner of above screenshot have the same rust pattern).
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
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Berg
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Re: Models By Berg
Final
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Berg
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Re: Models By Berg
http://www.youtube.com/watch?feature=pl ... 7FhRvsTs8s
A concept derrick for use with scavs ..yes yes it needs more dirt
A concept derrick for use with scavs ..yes yes it needs more dirt
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aubergine
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Re: Models By Berg
nice !
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
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Goth Zagog-Thou
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Re: Models By Berg
That looks GREAT! 
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Searge-Major
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Re: Models By Berg
Is awesome 
I fully realise my input is just another drop in the proverbial bucket. It is my goal to make each drop count.
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Berg
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Re: Models By Berg
Animated HQ lights mod
PS: Because of the bad review the mod got on irc games channel I have removed it
PS: Because of the bad review the mod got on irc games channel I have removed it
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carbon dude oxide
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Re: Models By Berg
hello, how do you do the flashing light I have been asking around and i was told to ask you because you have done it alreadyBerg wrote:Animated HQ lights mod
PS: Because of the bad review the mod got on irc games channel I have removed it
here is my past about it: viewtopic.php?f=5&t=9924
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Berg
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Re: Models By Berg
I read your post the other day and what you want is an already animation thats in code I cant help with that
LZ animation
LZ animation
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carbon dude oxide
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Re: Models By Berg
I know but im comming up with a work around it such as adding it to a structure/ making a new structure with the flashing light animation on it
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Berg
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Re: Models By Berg
viewtopic.php?f=33&t=5311&p=106539&hilit=pad#p106539carbon dude oxide wrote:I know but im comming up with a work around it such as adding it to a structure/ making a new structure with the flashing light animation on it