[MAP] [Co-op] Mission_2 - V0.9

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DraLUSAD
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[MAP] [Co-op] Mission_2 - V0.9

Post by DraLUSAD »

Map Version Updated!

Settings
Everything is available, Except the Laser Satallite (Block/Limit 0)
Pre Base - Advance Bases
Tech - Any (T1 For longer Harder play)
Teams - Lock Teams Only "A" - "A" - "A" - "B"
A - Human
B - AI To max/Insane

Objective - Destory the enemy!

NEW Beta V0.9: DIsc
  • Added More Fortress's, SAM's, Emplacement's and more
    Returned all players back to the Starting spot with there HQ's being there
    Only one truck per player
    Lassat now fires every 5 Min's
    Lassat is more easier to get to
    More Oil Resource added
    Enemy now has a few Wide Spec Towers
    Enemy is now unable to build Tanks/Cyborgs, and has been given 10 Research centers and more VTOL factories and Rearming pads
OLD Beta V0.7.1: DIsc
  • Removed some Nexus Link Towers, that where too close to your trucks
    Removed all players 0, 1 & 2 trucks, add moved them to there own spots
OLD Beta V0.7 : Disc
  • AI Now have a laser SAM, making it harder to avoid being shot down
    New line of defenses added
    Enemy now have the Laser Satellite added
(Please Check back often for New Updates and Map Releases)
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Last edited by DraLUSAD on 24 May 2012, 15:21, edited 10 times in total.
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DarkCheetah
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Re: Mission01 - Alpha V0.4

Post by DarkCheetah »

what T should we load the map? :3
... where did all the good ol classic ai's gone to? Turtle AI , Super AI
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DraLUSAD
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Re: Mission01 - Alpha V0.4

Post by DraLUSAD »

DarkCheetah wrote:what T should we load the map? :3
i dont uderstand O_o
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lav_coyote25
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Re: Mission01 - Alpha V0.4

Post by lav_coyote25 »

what tech i would assume is what he means... :3 xD
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DraLUSAD
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Re: Mission01 - Alpha V0.4

Post by DraLUSAD »

ahh, erm, any Tech Really, that aint a restriction, but for a longer play, i would suggest T1, or for more faster and easier war... T3
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Re: Mission2 - Beta V0.7

Post by DraLUSAD »

"UPDATED" - Check post 1 for the details
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Re: Mission2 - Beta V0.7.1

Post by Mats »

Could you not script these as challenges so that those settings you suggest are fixed anyway? You also get a high-score for your completion time you can try to beat too! These missions are quite good btw, although, quite easy.
Full of ideas - Most are probably useless. Feel free to ignore them :)
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DraLUSAD
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Re: Mission2 - Beta V0.7.1

Post by DraLUSAD »

Maybe, but i aint good when it comes to scripting... i like the idea though :)
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Re: Mission2 - Beta V0.7.2

Post by DraLUSAD »

Updated V0.7.2
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Re: Mission_2 - V0.9

Post by DraLUSAD »

Sorry for the HUGE wait, and its been a while since I've been away, now I've gettin into WZ again, here is my Newest/Latest Multi-Camp map, enjoy :)
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Re: Mission_2 - V0.9

Post by DraLUSAD »

Got a Mini Map Uploaded
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Re: [MAP] [Co-op] Mission_2 - V0.9

Post by sg1efc »

Thanks again DraLUSAD :)
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! :)