Made a map and a scavenger base with a factory, but it seems that they mostly produce vehicles, not people. (?)
I have an idee about a game map, "taking over Las Vegas". It's here I want bigger control over the scavengers.
A map with 4 players, each starting in each of the 4 corners of the map, and a big city in the middle (don't have to bee Las Vegas), filled with scavengers.
To not make the scavengers to tuff in the beginning of the game, I want just scavengers people at the outer part of the city, and as closer the players come to the middle (the center of the town), and also can start engaging each other, the harder the scavengers get. The scavengers factories produce more vehicle (not people), even vehicle with bigger armor (a function to be abel to set the buildings, and the producing vehicles from the factories health to bigger than 100%).
If the scavenger get more "function", there role in the game will grow, and they can son be a bigger part in the game, a bit like the sand worm in the game "Dune 2000". The worm attack (and kill) all players. Even make the scavengers base outside the map, so it always be a annoying threat.
Also...
It's said that its not possible to play as scavenger, and to produce scavengers vehicles even if u start out with a factory. By letting the player play as scavenger, the game will be more "basic war", not so much "how invent out the best gun first".
(Found this video and think it would be fun to drive around in the excavator the scavenger have
http://www.youtube.com/watch?v=XC-HVr12pE0 )
So;
* control over the scavengers production in there factories when making a map.
* Make it possible to change the health of buildings and the producing vehicles (and people)
* Make it possible to play as a scavengers and to produce scavenger people and vehicles.
Thats my suggestion. (A small game inside the game.)


