It would be really helpful, to have a counter for the Satellite Strike somewhere on the GUI that would also act as a button.
It would countdown from 5 mins to 0, and when it gets there it flashes.
We wouldn't have to go to the uplink center, click, then go to the target and click.
It would be much better if we just went to the target, click the flashing button and then the target.
It sounds trivial but it's not.
I also believe that coding this would not be that difficult.
What do you think guys?
Button and timing for Satellite Strike
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aubergine
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Re: Button and timing for Satellite Strike
Maybe like in the game videos, a missile silo could be built and can only be fired at laser satellites while they are directly overhead?
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ermns
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Re: Button and timing for Satellite Strike
I am sorry, I cannot understand your comment...
Could you please rephrase it?
Could you please rephrase it?
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aubergine
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Re: Button and timing for Satellite Strike
Basically, have some way to shoot down the laser satellite.
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ermns
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Re: Button and timing for Satellite Strike
Well you have the next best thing.... Destroy the uplink...
But that is a different idea from the "timing button".
Maybe you should post it in a different thread.
But that is a different idea from the "timing button".
Maybe you should post it in a different thread.
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Emdek
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Re: Button and timing for Satellite Strike
Such timer would be nice if could be consistent with progress bars of factories and research facilities, but that would require pretty big GUI changes, so for now I would vote for sound effect only with ability to quick jump to its source (which might be already available, I don't know).
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The time has come, the high time, to destroy hatred in oneself.
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NoQ
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Re: Button and timing for Satellite Strike
I always had a feeling that the lack of such timer is intentional.
Laser satellite is sort of cool, so this sort of drawback, in fact, makes controlling it more fun.
Laser satellite is sort of cool, so this sort of drawback, in fact, makes controlling it more fun.
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Emdek
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Re: Button and timing for Satellite Strike
Yeah, I was also thinking about such explanation, though sound message shouldn't give too big advantage, could be even considered a bit more fair when more than one player has such a weapon. 
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
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NoQ
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Re: Button and timing for Satellite Strike
When both players have a laser satellite, the only purpose of it is to destroy the other player's laser satellite, rendering both of them useless. But if there is a chance that someone forgets to do that, things change (:
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Emdek
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Re: Button and timing for Satellite Strike
Yeah, that is for sure. 
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.